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  1. #121
    Player

    Join Date
    Mar 2011
    Posts
    106
    I would suggest keeping the ability to draw and sheathe your weapon (with no delay). I would also suggest a system where any non combative spells or abilities could be used without drawing your weapon, and any combative spells or abilities could be used but will automatically draw your weapon.

    I guess in reality the active/passive mode is already fairly close to this, all they would have to do is remove the delay between drawing your weapon, and allow abilities to be used when your weapon is sheathed.
    (0)

  2. #122
    Player
    Dragonhaven's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Dragon Haven
    World
    Hyperion
    Main Class
    Armorer Lv 50
    I would like the full 30sec of Quick Stride, not to flee from a battle/aggro but when im running trying to turn in crafting levs w/o using up all my anima

    Why do we even have to pull our weapons out to use some abilitys? I.E Quick Stride I dont remember having to pull out a weapon to use flee, cast cure, use third eye..........
    (0)

  3. #123
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by MagicofGaia View Post
    I think they could reduce the delay that it takes to perform the action, such as they did with gathering actions. I don't know about not stopping at all.
    Why the heck not?
    (0)

  4. #124
    Player

    Join Date
    Mar 2011
    Posts
    543
    Quote Originally Posted by Dragonhaven View Post
    I would like the full 30sec of Quick Stride, not to flee from a battle/aggro but when im running trying to turn in crafting levs w/o using up all my anima

    Why do we even have to pull our weapons out to use some abilitys? I.E Quick Stride I dont remember having to pull out a weapon to use flee, cast cure, use third eye..........
    I agree with you on the quickstride.
    (1)

  5. #125
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    889
    Yes please, no more stopping for drawing weapon, casting, etc.
    (1)
    Rarely Plays
    See your face upon the clear water. How dirty! Come! Wash your face!
    loltanaka: http://www.youtube.com/watch?v=WOOw2yWMSfk

  6. #126
    Player
    Benji's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    213
    Character
    Benji Koh
    World
    Leviathan
    Main Class
    Lancer Lv 28
    Please, please, please change this SE. This is something I suggested way back in the first months of beta. It's a simple fix and it would honestly be a very big change to me. It's one of the most irritating things in-game. There's NO REASON my character should stop charging at an enemy to pause and draw his weapon. FIX IT!!
    (1)

  7. #127
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Alexis_Arteme View Post
    While we're on the subject of overhauling the battle system, am I the only one that would really, really like to be able to not have to completely stop to draw my weapon or put it away?

    I would just love to be able to charge rodent x, draw my weapon and show it the world of pain it clearly deserves with the jarring transition.

    Simple request, I would hope simple fix. I don't know if anyone else feels the same.

    p.s. I sincerely apologize if this has been posted, I ran a search and didn't see anything, which honestly was rather surprising.
    Let's extend this to not stopping when performing regular attacks or casting minor buffs, it is really breaking the flow of battle when your character suddenly stops while you were trying to evade an attack because you had pressed one time too many on the attack button. Please, more active seamless combat, less stopping to do ANYTHING and less server confirmation checks that lags the game.
    (1)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  8. #128
    Player

    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    462
    Haven't read through all the 13 pages of posts but would also like to suggest being able to at LEAST heal without bringing out weapon, and MAYBE nuking. I agree though there should be a walking/running animation to pulling out weapon instead of your character stopping just to do so >.< These 2 suggestions will make combat on top of auto attack feel much more fluid imo^^
    (1)

  9. #129
    Player

    Join Date
    Mar 2011
    Location
    Super Mario World Stage 2 Behind the bush.
    Posts
    225
    this is need it . must have.
    (0)

    Dance like you mean it !

  10. #130
    Player
    Benji's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    213
    Character
    Benji Koh
    World
    Leviathan
    Main Class
    Lancer Lv 28
    Bump, this needs to get done!
    (0)

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