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  1. #13
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Alexis_Arteme View Post
    While we're on the subject of overhauling the battle system, am I the only one that would really, really like to be able to not have to completely stop to draw my weapon or put it away?

    I would just love to be able to charge rodent x, draw my weapon and show it the world of pain it clearly deserves with the jarring transition.

    Simple request, I would hope simple fix. I don't know if anyone else feels the same.

    p.s. I sincerely apologize if this has been posted, I ran a search and didn't see anything, which honestly was rather surprising.
    I think this post is about to not stop running to draw your weapon...

    Quote Originally Posted by Kilta_Firelotus View Post
    ok so this topic was not about contining running , as in while running you draw out your weapon (mix animations) buit just to not say " you can't do that while running" I'm all for that then if they is what is happening XD

    sorry topic title and how it was decribed was confusing. as again there is a .5 pause for the 2 animations.
    And still there is no .5 second delay.

    Quote Originally Posted by northernsky View Post
    This.
    The delay is what kills me, I don't mind so much about stopping for half a second and starting to run again
    Worse thing is when you "stack" switches from active to passive to active, the delay can reach several seconds

    On the note of delay, if they were to speed up weapon drawing so that you only stop for .5 seconds I would approve of that as well. That is kinda how it was with FFXII. Too bad that one was single player. It would have made a excellent MMO.

    I still fully support the complete removal of any stoppage while drawing or stowing ones weapon or shield.
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    Last edited by Reika; 03-18-2011 at 02:56 AM.