Quote Originally Posted by AmandaHuggenkiss View Post
All I am saying is learn the mechanics of your game before saying that something don't work.
Of course, I wonder what new trait lancers will get if this happens since it makes Fleet of Foot useless.
This essentially would make Fleet of Foot useless since you couldn't regenerate HP/MP and you wouldn't be running around while trying to counter attack, but you could still move out of AOEs easier, position yourself around mobs easier, or move to teleported targets more quickly, yet again if going into active/passive was as fluid as having no stopping time then that still wouldn't matter for the most part.

Quote Originally Posted by Keith_Dragoon View Post
they'd probly just give them a slight increase in speed while active IF anything at all.
With this everyone would be in active mode 100% of time played and would be the most valued skill in the game.

So they should ultimately give LNC a new trait like increased attack distance.