Allow me to add 'Readying your shield' to that.
Allow me to add 'Readying your shield' to that.
Oh god yes PLEASE, I can't count how many times i went to cure someone soloing a too strong mob only for then to die because i needed to whip out my staff to cast cure. I'm not a fan of casting with a weapon in hand, I also miss the FFXI casting while disengaged.
Keith Dragoon - Ambassador of Artz and Adorable
I blame the old production team! since they never played ffxi wwwwwlolandstuff.
I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?
I would really like to hear a good explanation as to how stopping to draw or put away your weapon has helped you or anyone else in or out of game.
It has helped me get back to the nearest camp without use of anima. :<I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?
I would really like to hear a good explanation as to how stopping to draw or put away your weapon has helped you or anyone else in or out of game.
Keith Dragoon - Ambassador of Artz and Adorable
I'd like to hear how stopping has improved anyone's enjoyment.I understand that people can copy what one game does whether popular or not with what works or doesn't work, but eventually something has to change to become a true next gen game. Who cares if every other MMO has you stop when you draw or put away your weapon if this game makes it possible to do this just by decreasing or increasing character movement speed and remove the hassle of stopping?
I would really like to hear a good explanation as to how stopping to draw or put away your weapon has helped you or anyone else in or out of game.
What has draw a weapon to do with synthesis?[dev1016] Synthesis interface improvements
I think your idea is good, but your thread title is false
Sorry, I don't want this.
If you want that slight advantage, rank up lancer and earn the guild marks for fleet of foot.
I like frog
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