Page 9 of 14 FirstFirst ... 7 8 9 10 11 ... LastLast
Results 81 to 90 of 139

Hybrid View

  1. #1
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by AmandaHuggenkiss View Post
    All I am saying is learn the mechanics of your game before saying that something don't work.
    Of course, I wonder what new trait lancers will get if this happens since it makes Fleet of Foot useless.
    This essentially would make Fleet of Foot useless since you couldn't regenerate HP/MP and you wouldn't be running around while trying to counter attack, but you could still move out of AOEs easier, position yourself around mobs easier, or move to teleported targets more quickly, yet again if going into active/passive was as fluid as having no stopping time then that still wouldn't matter for the most part.

    Quote Originally Posted by Keith_Dragoon View Post
    they'd probly just give them a slight increase in speed while active IF anything at all.
    With this everyone would be in active mode 100% of time played and would be the most valued skill in the game.

    So they should ultimately give LNC a new trait like increased attack distance.
    (0)

  2. #2
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by OmegaNovaios View Post
    This essentially would make Fleet of Foot useless since you couldn't regenerate HP/MP and you wouldn't be running around while trying to counter attack, but you could still move out of AOEs easier, position yourself around mobs easier, or move to teleported targets more quickly, yet again if going into active/passive was as fluid as having no stopping time then that still wouldn't matter for the most part.



    With this everyone would be in active mode 100% of time played and would be the most valued skill in the game.

    So they should ultimately give LNC a new trait like increased attack distance.
    Thats why I said if anything at all, I wouldn't give them anything. Its a optional ability to slightly increase the movement speed in active mode that would still be in effect, yes they can just switch to passive without stopping for almost the same effect but in a actual combat situation theystay ontop of moving mobs or when/if PvP is added troll players without the trait in PvP scenarios.
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  3. #3
    Player
    Sparker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    Character
    The Dude
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by OmegaNovaios View Post
    This essentially would make Fleet of Foot useless since you couldn't regenerate HP/MP and you wouldn't be running around while trying to counter attack, but you could still move out of AOEs easier, position yourself around mobs easier, or move to teleported targets more quickly, yet again if going into active/passive was as fluid as having no stopping time then that still wouldn't matter for the most part.



    With this everyone would be in active mode 100% of time played and would be the most valued skill in the game.

    So they should ultimately give LNC a new trait like increased attack distance.
    Even if this were true, I would still argue giving a trait to one class to overcome a ridiculous game mechanic is not ideal. If it ruins fleet of foot, give them something that is actually helpful, and let us move while we put away our weapons. How stupid are our characters if they cant draw or sheath a sword without stopping to think about it? Maybe Archers should stop because bows are quite cumbersome...
    (0)
    Last edited by Sparker; 03-17-2011 at 03:58 PM.

  4. #4
    Player
    Sparker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    Character
    The Dude
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by AmandaHuggenkiss View Post
    All I am saying is learn the mechanics of your game before saying that something don't work.
    Of course, I wonder what new trait lancers will get if this happens since it makes Fleet of Foot useless.
    So, as a lancer you run everywhere with your weapon out then? I have fleet of foot, and I still sheath my weapon to run around. When I agro something I can't kill (too strong for me) while in passive mode, to use quickstride I have to pause and pull out my weapon. I don't want to pause to get attacked when I am trying to run. How does this diminish the benefit of fleet of foot? It only works in active mode, not during the transition between active and passive.

    edit: btw I would like to point out that even with that trait, it is still not as fast as passive mode. Tested running next to a friend, passive is still slightly faster.
    (0)

  5. #5
    Player

    Join Date
    Mar 2011
    Posts
    359
    Wow, how literally retarded some of you are. The advantage of Fleet of Foot is not so you can catch up while sheathing weapons. It has to do with your ability to move around in combat faster and reposistion. This is perfectly explained by the entire fact it is put on the LANCER. You know the class with pierces and skills that require positioning, so you can move faster... while repositioning. We're talking about the game stopping movement when you unequip your weapon....

    So let's look at this like the mongoloids do.

    You are running next to someone without fleet of foot, you both hit active mode, you both stop, the one with fleet of foot runs fast afterward.

    Let's pretend you didn't stop.


    What would happen, the person with fleet of foot would run faster afterward.

    How do you people tie your shoes in the morning? Do you use velcro?
    (0)

  6. #6
    Player
    Keith_Dragoon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,977
    Character
    Keith Dragoon
    World
    Zalera
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Seikninkuru View Post

    How do you people tie your shoes in the morning? Do you use velcro?
    Velco does make my life easier, gives me more time to fasten my helmet b4 I go out!
    (0)


    Keith Dragoon - Ambassador of Artz and Adorable

  7. #7
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by Keith_Dragoon View Post
    Velco does make my life easier, gives me more time to fasten my helmet b4 I go out!
    LOL my man! you are <3333333 <3xinfinity
    (0)

  8. #8
    Player
    OmegaNovaios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    273
    Character
    Omega Novaios
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Seikninkuru View Post
    Wow, how literally retarded some of you are. The advantage of Fleet of Foot is not so you can catch up while sheathing weapons. It has to do with your ability to move around in combat faster and reposistion. This is perfectly explained by the entire fact it is put on the LANCER. You know the class with pierces and skills that require positioning, so you can move faster... while repositioning. We're talking about the game stopping movement when you unequip your weapon....

    So let's look at this like the mongoloids do.

    You are running next to someone without fleet of foot, you both hit active mode, you both stop, the one with fleet of foot runs fast afterward.

    Let's pretend you didn't stop.


    What would happen, the person with fleet of foot would run faster afterward.

    How do you people tie your shoes in the morning? Do you use velcro?
    If there was absolutely no stopping then the person next to LNC could just go passive temporarily to run up to or around the mob then go back to active/hit their attack action at the same speed as the LNC.
    (0)

  9. #9
    Player
    Sparker's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    108
    Character
    The Dude
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    Quote Originally Posted by OmegaNovaios View Post
    If there was absolutely no stopping then the person next to LNC could just go passive temporarily to run up to or around the mob then go back to active/hit their attack action at the same speed as the LNC.
    Edit: I felt like I was too rude the first time. I feel like this post is strongly lacking sound judgment.
    (0)
    Last edited by Sparker; 03-17-2011 at 04:12 PM.

  10. #10
    Player

    Join Date
    Mar 2011
    Posts
    359
    Quote Originally Posted by OmegaNovaios View Post
    If there was absolutely no stopping then the person next to LNC could just go passive temporarily to run up to or around the mob then go back to active/hit their attack action at the same speed as the LNC.
    Are lancers claimers? Why would I even bother with a lancer to claim mobs when I COULD USE AN ARCHER. As I said retards.

    Do you not understand the point of Fleet of Foot? Are you that braindead?
    (0)

Page 9 of 14 FirstFirst ... 7 8 9 10 11 ... LastLast