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  1. #11
    Player
    aleph_null's Avatar
    Join Date
    Mar 2016
    Posts
    690
    Character
    Aleph Alpha
    World
    Tonberry
    Main Class
    Warrior Lv 80
    Quote Originally Posted by DacienSanderon View Post
    I wonder at what point mitigation would magically flip over to being goid for those tenacity haters. 20%? 50%? Do these people not bother using mitigation cooldowns for anything other than tankbusters? It's a truly sad state of the game if tanks are literally just a worse dps whose only role is to survive a tank buster that happens every minute or so. Who cares about aggro then, just provoke and use mitigation cooldown when it happens.

    I'm also amused at ppl that think extra mitigation might matter for first kills but not for farm, yet think that extra dps matters for farming.
    Stackable passive mitigation like tenacity "magically" becomes good at points where they actually give you enough mitigation to change your cd management. If I need vengeance + rampart + thrill for a tank buster, and I have 5% extra mitigation from stacking tenacity, it's unlikely that I'd drop any of the 3 cds. But if I have 15% extra mitigation from tenacity, I might drop rampart and use it to mitigate other mechanics or auto attacks.

    Extra mitigation doesn't matter until it changes your mitigation or healing plans. Taking 300 less damage per 10-15k auto attack won't allow your healers to heal you less, and taking 2k less damage per tank buster won't allow you to use one less cds than you usually do. That amount of extra mitigation won't make any healing/tanking checks easier, while on the other hand extra dps would always make dps checks or beating enrage easier, even if by a little. In the context of farming extra dps allows you to still clear while having more mistakes or deaths. Extra mitigation can help too if it can cover for mistakes by tanks/healers, though you'd need quite a bit more than 3-5%.


    Quote Originally Posted by Thunda_Cat_SMASH View Post
    Roughly 90 second CD, so I'm gonna assume it rotates every 80-85 seconds since roughly 90 isn't quite an exact number.

    Role: Rampart, 20% 90 sec CD, shared between PLD/WAR/DRK.
    Reprisal: 10% 5 secs 60 sec CD
    PLD: Bulwark 180 sec, +60% block for roughly 22% on block, Sheltron at 50 oath/10 sec, identical mitigation to Bul, for TBs, Sentinel 40% 180 sec CD, HG invuln10 secs 7 min CD.
    WAR: Def only IB 20% for 6 secs for 50 BG, Vengeance 30% 15 secs 120 sec CD, ToN+Conv for roughly 20% effective mitigation 20 secs and if it's physical, RA 20% for 20 secs. If it's roughly a 90 sec CD, all tanks are equipped with spare mitigation to space out for AAs and the like without leaving themselves vulnerable. WAR is built on pairing CDs together, and DRK can TBN every 15 secs for a bit of mitigation as well. If the TB isn't physical? Looks like WAR's RA can be used frequently enough to mitigate damage without leaving them vulnerable regardless.
    The tank busters in o3s are guaranteed to crit, so any block/parry cd is useless unless you pair it with awareness. There are also a lot of aoe damage, that one tank won't be able to cover them all with reprisal, so most of the time both tanks' reprisals are saved for aoe damage. Imo ideally this fight will be tanked by a war or drk with a pld off tank, since war can holmgang half of the tank busters while stacking 2+ cds for the others, allowing them to save raw intuition and rampart for things like the tether swap (20k-ish dmg unmitigated) or auto attacks, and pld can cover with awareness and sheltron for pretty good amount of mitigation without losing much in terms of personal cds which can be used for adds.
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    Last edited by aleph_null; 08-01-2017 at 03:27 PM.