Quote Originally Posted by aleph_null View Post
The builds he linked have 360-ish difference in tenacity, which is not even 2% difference in mitigation. Stop assuming every build that doesn't prioritize tenacity to be a build that avoids tenacity. Some of the sets that I'm considering for my end game this tier have like 1.5k tenacity while melding DH on every slot.
I had to do the math on that one, but the build he's referring to targets every piece of SkS, which in most cases sacrificed Tenacity completely. Tenacity in the build he's referencing drops to around 1k over all. All in favor of SkS and maxing DH. Tenacity dropping that low, you would hit that loss of 5.5% mitigation. I believe it goes down to around 5.3% mitigation as opposed to 10.5% mitigation, if you were maxing tenacity. (over 2k)

Quote Originally Posted by aleph_null View Post
The 30k-ish less damage he'd take would be over a 11 min encounter, which translates to like 50 dmg taken per sec. Over a gcd (2.5s) that's only 125 less dmg taken per gcd. That's nowhere near enough to allow "extra healer dps." I'm not saying you should avoid tenacity, but saying tenacity build would increase healer dps is questionable at best, unless the "dps" BiS gear has like 2k less tenacity than the tenacity build or something.
I get that it's not a major increase in up time for healer DPS, but them bring able to drop a HoT instead of a cure 2 is helpful for MP conservation. I also pointed out that the increase to healer potency on the tank with Tenacity contributes to using less heals overall. Taking snips from the point I was trying to make doesn't help unless it's all taken in context.