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  1. #1
    Player
    AeliaBlitz's Avatar
    Join Date
    Feb 2016
    Posts
    30
    Character
    Aelia Blitz
    World
    Exodus
    Main Class
    Miner Lv 70

    Pulling a boss as PLD: How I do it and why

    So i have been experimenting with optimizing my boss pull as PLD and I have a pretty consistent burst pull that I have put to use on Susano Ex (which I will use as exemple). I am currently in a very laggy place for work and cannot do savage content but I would be interested to hear from savage raider if such a method could even be useful.

    So here it is:

    Start countdown....
    Between 4 and 3,
    -Bullwark+Awareness
    -Start casting Holy Spirit
    (start running forward at 0.3 sec before end of cast)
    -Shield Lob as soon as in range
    -Fight or Flight
    -Circle of Scorn
    -Fast Blade as I run through the boss
    -Spirits Within + Savage Blade as I turn around facing the boss
    -Shield swipe + Rage of Halone because by then it proc'd

    Reasoning:
    -Using Holy Spirit while countdown is still there is basically making it a free OGC ability. It has a much greater range than Shield Lob and OMG the Potency
    -Popping Bulwark and Awareness at start of fight doesn't REALLY remove any big mitigation from your toolset... Plus, it makes the opening damage less so it`s a nice window for healer dots and whatnot
    -All in all, we're talking about a 1760 potency pull (sorry, i'm not enough of a theory crafter to figure out exact potency with Fight or Flight)

    All I know it, It works wonders for my initial Aggro as I pull and I do see a nice peak in damage which I obviously calculate on an old solar casio calculator and NOT using a third party software...

    Care to discuss?
    (0)
    Last edited by AeliaBlitz; 07-31-2017 at 12:22 PM. Reason: Char limit

  2. #2
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    I prefer:

    1. Goring Blade (Shield Lob, Circle, Spirits of course.)
    2. Requiescat -> Holy Spirit x5 (RDM can make this x7. Which gives you 140 Oath Gauge to double Sheltron between casts for x8.)
    3. Goring (Fight or Flight) -> Royal -> Royal -> Goring -> Royal -> Royal
    4. Repeat from 1. (Restore MP with Sheltron at least once per rotation.)

    Notes:
    - If you're pulling in Shield Oath you never need to use Rage of Halone. I don't lose hate opening with a non-FoF Goring Blade.
    - If you are opening with Fight or Flight you are wasting a lot of potency by not using Requiescat until FoF is done.
    - Requiescat + Holy Spirit is your highest potency. The sooner you use it the sooner you can use it again.
    - Pulling with a Holy Spirit forces you to refill your MP to full before using Requiescat (otherwise its weakened, or no buff at all.)


    I like how smooth this rotation flows. It fills you to 100 Oath Gauge right away. It gives you one additional Holy Spirit rotation (depending on the bosses time of death.) It doesn't mess around with the timers of your Fight or Flight phase or your Requiescat phase. It maximizes Goring and Requiescat uptime. And your MP is always full when Requiescat is ready.
    (1)
    Last edited by Galactimus; 07-31-2017 at 02:27 PM.

  3. #3
    Player
    Phoenicia's Avatar
    Join Date
    Oct 2013
    Location
    Idling in Idle-shire
    Posts
    748
    Character
    Naomi Enami
    World
    Odin
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Galactimus View Post
    - Pulling with a Holy Spirit forces you to refill your MP to full before using Requiescat (otherwise its weakened, or no buff at all.)
    You'll get the MP spent on the precast Holy Spirit by the time you finish your Goring Blade combo.

    Otherwise your opener is perfect as long as everyone in the group uses Diversion and/or have a Ninja.
    (0)

  4. #4
    Player
    AeliaBlitz's Avatar
    Join Date
    Feb 2016
    Posts
    30
    Character
    Aelia Blitz
    World
    Exodus
    Main Class
    Miner Lv 70
    The 2 main differences I draw from your answer is that our opening combo differs, and you use Req+Holy spam sooner than me (where I wait for the end of my first FoF).

    If I switch to your rotation but implement my little holy spirit stunt, I'm well enough high in MP to Requiescat and cast 5 HS no problem... So it's still a gain there.

    I don't know, seems like it's something to work with. Launching a goddamned truck at the boss as you pull seems logical.

    I'll try the old Casio calculator again with your modification, but i'm not convinced Holy Spirit dead first is anything but good.

    What do you think about fishing for shield swipe?
    (0)

  5. #5
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by AeliaBlitz View Post
    Start countdown....
    Between 4 and 3,
    -Bullwark+Awareness
    -Start casting Holy Spirit
    (start running forward at 0.3 sec before end of cast)
    -Shield Lob as soon as in range
    -Fight or Flight
    Never pop a CD before a fight unless the fights mechanics dictate that you will need that CD for a mechanic and you wont have it unless you front load it ie using vengance pre pull in a10s so it would be back for the buster or popping bezerk prepull in a7s fo zerk was back up by the 1st jail.
    never use holy spirit outside of requiescat, its a waste.
    Also never use fight or flight at the beginning of the pull like that and never use fof in shield oath. wait till you do your first rage of halone drop shield and then use fof right before your goring blade. If the fight dictates that you start with fof due to mechanics. If there is no mechanical interference then roh>drop shield>goring>requiescat>holy spam>come back around and right before goring you pop fof.
    (0)

  6. #6
    Player
    Galactimus's Avatar
    Join Date
    Nov 2013
    Posts
    638
    Character
    Clive Hawkins
    World
    Excalibur
    Main Class
    Paladin Lv 90
    For pulling with Holy Spirit I'll definitely need to try it out.

    - Holy Spirit costs 1450ish(?)
    - You regenerate 0 if opening with Halone. 400ish opening with Goring Blade.
    - Plus auto-regen.

    That puts you at like 6300-6500/7000? (which is more than 80%.) Then if you Sheltron after your second Holy Spirit cast during Requiescat (40 Oath Gauge + 20 from the pre-pull) it'll allow you to Holy Spirit x5 (as long as you get hit during those 5 seconds. It's risky.)

    I'll give it a whirl.


    (Side note: I only open with Bulwark + Awareness in O3S. You can't block a "Critical Hit", but you can if Awareness is up.
    (1)
    Last edited by Galactimus; 07-31-2017 at 03:22 PM.

  7. #7
    Player
    Lyrai_Celestine's Avatar
    Join Date
    Jul 2017
    Posts
    131
    Character
    Lyrai Celestine
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Galactimus View Post
    I prefer:

    1. Goring Blade (Shield Lob, Circle, Spirits of course.)
    2. Requiescat -> Holy Spirit x5 (RDM can make this x7. Which gives you 140 Oath Gauge to double Sheltron between casts for x8.)
    3. Goring (Fight or Flight) -> Royal -> Royal -> Goring -> Royal -> Royal
    4. Repeat from 1. (Restore MP with Sheltron at least once per rotation.)
    I will test this out and apply a new rotation to my PLD. Thank you! <3
    (0)

  8. #8
    Player
    AeliaBlitz's Avatar
    Join Date
    Feb 2016
    Posts
    30
    Character
    Aelia Blitz
    World
    Exodus
    Main Class
    Miner Lv 70
    Quote Originally Posted by Dizzy_Derp View Post
    Snip
    Understand all your points, still no valid argument against precasting Holy Spirit. ''Its a waste outside of Requiescat'' is vastly debunked by the fact that it's pre casted before the fight and acts exactly like and OGCD insta cast 400 potency FU to the boss.
    (0)

  9. #9
    Player
    Aletin's Avatar
    Join Date
    Nov 2015
    Posts
    29
    Character
    Aletin Ves'ser
    World
    Tonberry
    Main Class
    Dark Knight Lv 90
    The only issue I'm seeing is that going, goring -> req hs spam, doesn't generate much aggro. So any high level dps will rip off of you quite easily, unless all are always using diversion, or you have a ninja.
    Speaking from experience here.. Some of my static dps are very high on enmity even after my opener Lob > Scorn > Goring combo w/ FoF > Spirits > Halone combo > RA combo > Goring > Req+HS spam
    And I do that literally just for the enmity, if I know I'll be fine with enmity I'll do basically what everyone else is saying
    (0)

  10. #10
    Player
    AeliaBlitz's Avatar
    Join Date
    Feb 2016
    Posts
    30
    Character
    Aelia Blitz
    World
    Exodus
    Main Class
    Miner Lv 70
    Quote Originally Posted by Galactimus View Post
    For pulling with Holy Spirit I'll definitely need to try it out.

    - Holy Spirit costs 1450ish(?)
    - You regenerate 0 if opening with Halone. 400ish opening with Goring Blade.
    - Plus auto-regen.

    That puts you at like 6300-6500/7000? (which is more than 80%.) Then if you Sheltron after your second Holy Spirit cast during Requiescat (40 Oath Gauge + 20 from the pre-pull) it'll allow you to Holy Spirit x5 (as long as you get a hit during those 5 seconds. It's risky.)

    I'll give it a whirl.


    (Side note: I only open with Bulwark + Awareness in O3S. You can't block a "Critical Hit", but you can if Awareness is up.
    When you try it, see if you can remove shield lob... it's the awkward one to time.... Sometime it feels like a waste of GCD, sometimes GCD is up when I get in melee range. HS pulling may render lobbing useless, unless its low aggro bonus is required....
    (0)

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