For ages now, people have had to go and kill random mobs throughout the maps in order to craft that one last item. Miners are able to collect virtually everything that a BSM, GSM, or ARM ever needs. Botanist collects nearly everything that CUL, CRP, or ALC. However, primarily, LTW, WVR, and sometimes ALC are barred behind mindlessly slaying enormous numbers of creatures with poor drop rates. Many crafting classes do not have this caveat. There really is no reason for this to be the primary way to collect such mundane objects. Let's solve this issue once and for all.

Why not add a new gatherer job?

Add a job with existing lore in the FF titles like Beast Master, that can go around and collect items from existing mobs. Do you need more Gazelle Skins to make your new crafting set? Well, have fun killing gazelles for 6 hours straight. Let's fix this. Go stealth mode on your Beast Master, approach the mob with caution, lasso it, and collect some items from it.

Treat each mob like a node. Once you're interacting with it, other players can no longer attack it to kill it. You perform some actions, then gather, and collect an amount of skins comparable to what a botanist would get in terms of logs from a single node or what a miner would get in ore from a single node.

There could be room for some really fun stuff involving Beast Master, like trying to tame that B Rank Hunt in order to get a unique minion, or should you mess up the gather attempt, maybe your stealth breaks and you are forced to run for your life!