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  1. #1
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Raikai View Post
    I just tested something... I'm not geared enough for omega 1 savage, but I went into that test dummy and with my MCH (properly geared and melded) and with almost no messing up with rotations, I've managed to bring the dummy to 15%...

    Then I went with my SCH that is about the same gear levels as MCH and went into full dps rotation and... achieved the SAME results! And I felt I could have went even further because I forgot to use chain stratagem and did not use Aetherflow stacks offensively w/ energy drain.

    Something is reallt botched with MCH.
    That's not really indicative of anything, because the target dummy's HP is different depending on what class you're using.

    Tanks and healers have weaker dummies to compensate for their lower DPS.

    Doesn't change the fact that MCH is genuinely messed up right now, though.
    (2)

  2. #2
    Player
    Pomelo's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,518
    Character
    Pomelo Elmbrook
    World
    Odin
    Main Class
    Astrologian Lv 90
    To be honest, I hope they focus more on the DPS aspect of MCH when they come to buffs, buff it up really high, theres nothing literally saying that both physical ranged DPS jobs have to be support focused.
    (1)

  3. #3
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by DRHaymaker View Post
    They dropped the (musket) ball on MCH. Their class "support skills" are really no different than any other DPS with a group CD. Even Dismantle is terrible as all three tanks can do the exact same thing on a shorter CD with Reprisal. Unless you really enjoy the play style, there's no reason in playing one.
    Correction: Reprisal and Dismantle have the same cooldown. They are LITERALLY the same exact skill in all aspects, just under a different name. (Effect/duration/cooldown)

    MCH's has nothing 'nice' when compared to any other job.

    Their turrets became no more complex with Stormblood because they removed Promote from them, something that gave them at least SOME complexity in a minor way, (their auras worked slightly different from BRD songs). Further, part of their DPS 'budget' is wasted on the turret, meaning their best feedback loop of BIG damage from wildfires is gimped, because for some UNGODLY reason neither the turret nor their biggest potency ability Overdrive contributes to wildfire.
    How does Square think this is acceptable? What if RDM's Embolden had no effect on their rotation, 'just because'? Or if Blood for Blood had no effect on DRG's jumps? It doesn't feel good and is a core reason why their dps is below the curve.

    There's nothing interesting or interactive with turrets at all right now. The only 'option' to mix up turret use is to blow them up to benefit from the Vuln up, a practice which is only BARELY a dps gain and comes with all the same problems of dragon kick. Meaning most players won't bother to use it, or worse, use it ineffectively and hurt their own dps.

    The MACHINE, in Machinist, is boring. This is a HUGE problem Square, what are you thinking? I'd be far more happy with a Gunslinger type of class, because the job barely uses gadgets at all, and the ones they do have are boring and or horrible.
    (3)
    Last edited by CosmicKirby; 07-31-2017 at 07:50 AM.

  4. #4
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by CosmicKirby View Post

    The MACHINE, in Machinist, is boring. This is a HUGE problem Square, what are you thinking? I'd be far more happy with a Gunslinger type of class, because the job barely uses gadgets at all, and the ones they do have are boring and or horrible.
    Actually, i like this idea.
    Removing turrets/etc and make it a pure gunslinger class.
    (0)
    MCH/BRD/PLD


  5. #5
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    I generally love the MCH rotation but I hate the fact that, no matter how well I nail the rotation, I still feel like I'm just tickling things.

    Then I switch to NIN, a class with better support abilities than MCH and stuff just melts...

    I wouldn't mind if they went ahead and made MCH a full-blown pet class and just had the turret follow you around. It would be one less repetitive button to push (especially in POTD, good GOD...) and if the turret had a proper pet bar, maybe they could come up with some interesting interactions instead of just it being a "place and forget" DoT like it is now.
    (0)

  6. #6
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    MCH definitely needs love. Please keep your personal / guild parse results off the official forum. You guys should know better.
    (2)

  7. #7
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by eschaton View Post
    MCH definitely needs love. Please keep your personal / guild parse results off the official forum. You guys should know better.
    How can you expect to address a problem properly if you bury the quantitative data?

    Qualitative data ie. "I feel like my DPS as a MCH is much lower than the other DPS I party with" is not useful to anyone. I've seen examples of every class saying they feel out-classed by every other class; even seen SAMs complaining their DPS is too low. But MCH is right, they don't just feel weak, they are weak, objectively. But a large body of quantitative data is need however not only to confirm that, but figure out how much weaker, and where and why they are coming up short, and what adjustments could be made to fix it.

    Right now MCH's weakness is demonstrated to be twofold; the highest performing players are coming out wayyyyy below their compatriots (Often as much as 20%), while the bell curve average MCH is also under-performing. This means the problem is fundamental to the class, and not simply that the class has a very high skill ceiling.
    (5)
    Last edited by RyuujinZERO; 07-31-2017 at 03:29 PM.

  8. #8
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by eschaton View Post
    MCH definitely needs love. Please keep your personal / guild parse results off the official forum. You guys should know better.
    AFAIK, it's not allowed to mention parse only when it used for harassment/etc. But right now we are looking at raw data/statistics and how class perform in SB encounters.
    It is really useful.
    (2)
    MCH/BRD/PLD


  9. #9
    Player
    Exiled_Tonberry's Avatar
    Join Date
    Sep 2015
    Posts
    1,660
    Character
    Sharl Llyntine
    World
    Jenova
    Main Class
    White Mage Lv 100
    And people have the nerve to call this game well balanced.
    (0)

  10. #10
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    Op jobs: PLD, BRD, RDM, AST
    Under performing jobs: SMN, SCH, DRK
    Nonexistent: MCH

    So much that needs to be worked on.
    (1)

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