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  1. #1
    Player
    s3ystic's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    85
    Character
    Unoe Mitsu
    World
    Leviathan
    Main Class
    Machinist Lv 63
    We are not support.
    We are not even good DPS.

    We are just a buncha loud, awesome looking, mobile fireworks displays! Come on, MCH fashion is hype and you know it! But no seriously, right now, if you look at our kit and not the role actions, it seems the SE wants us to be mostly DPS now, not support. Without an official statement however it is still speculation.
    (1)
    Flesh grows weak. Steel becomes brittle. But the will is indomitable.

  2. #2
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    MCH are the ultimate fashionistas, extremely classy and beautiful, but without any actual substance to fill the void. About the only reason to play a MCH is to stun people with your beauty in Rhalgr's Reach and Kugone.

    Embrace the Ultimate Despair!
    (3)

  3. #3
    Player
    Ghastly's Avatar
    Join Date
    May 2014
    Location
    Abalathia's Spine
    Posts
    1,146
    Character
    Ast Eryut
    World
    Cactuar
    Main Class
    Warrior Lv 90
    With Machinist you basically play the hardest piano tune in the world and end up losing to someone playing lyp synching a song (bard).

    I just want them to tell us what MCH is supposed to be. If they want bard as the BLM/SAM of physical range classes then ok fine but shouldn't MCH have more support skills than bard then? If they messed up and want bard to be the actual bard and support the most shouldn't their damage be lower than MCH then?

    It's a bit sad because new MCH is really fun but getting anything out of them besides savage raids where bosses move around/have 10000 mechanics isn't worth it. I hope they don't only see savage raid numbers and think it's ok because ONLY in savage raids do bosses give you enough time to use your best burst again. Anywhere besides that it doesn't make sense.

    Maybe they just need to change the identity of the job and instead of burst remove overheat mechanic and make it about staying within 50/95 on the gauge and then reset to 0 if you go above 95 instead of giving you a complete penalty. This also makes flamethrower use more interesting. Or just remove the penalty altogether, seriously. That overheat mechanics goes too far, we already have Wildfire and the rook/bishop overload, we don't need another one with the heat gauge overheat and then it turns into a penalty.
    (1)
    Last edited by Ghastly; 07-31-2017 at 01:01 AM.

  4. #4
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Ghastly View Post
    With Machinist you basically play the hardest piano tune in the world and end up losing to someone playing lyp synching a song (bard).
    It's posts like yours that irk me the wrong way. The way you're comparing Bard and Machinist is infallible and dumbed down - Bard is in no way an easy job to perform with in Raid. Is it as hard as MCH? No, but to say it's like your comparison just shows your disdain towards the meta currently. Don't lash out at a job that's perfectly tuned (Bard) for its role, that's a mob mentality that'll end up nerfing a job that doesn't need it.

    Also, Bard does nowhere near the damage a red mage or black mage does. With Dragon Sight and Disembowel (along with Battle Litany), they're comparing, however those are buffs that are given from another job. Bard is nowhere near the level of the caster counterparts.
    (2)

  5. #5
    Player
    Zeonsilt's Avatar
    Join Date
    Aug 2016
    Posts
    258
    Character
    Evan Lionheart
    World
    Cerberus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by AkashiXI View Post
    Also, Bard does nowhere near the damage a red mage or black mage does. With Dragon Sight and Disembowel (along with Battle Litany), they're comparing, however those are buffs that are given from another job. Bard is nowhere near the level of the caster counterparts.
    Depends on the encounter.
    In O4S Neo-Exdeath Bard do the same damage as BLM and RDM. (because /mechanics)
    https://www.fflogs.com/rankings/17#b...obal&spec=Bard

    TL;DR O4S
    - 4.3k Bard
    - 4.5k BLM
    - 4.4k RDM
    ..........
    - 3.9k MCH (such good dps)

    But, i got the feeling that instead of MCH buffs in 4.1, we will receive BRD nerfs and both jobs will be collecting dust.

    p.s. I want MCH to be competitive in Savage-scene, like it was in HW. But right now it's far less DPS and less party buffs/utility. It's a shame how they oversight this.
    (1)
    Last edited by Zeonsilt; 07-31-2017 at 02:26 PM. Reason: better format

  6. #6
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Zeonsilt View Post
    Depends on the encounter.
    In O4S Neo-Exdeath Bard do the same damage as BLM and RDM. (because /mechanics)
    https://www.fflogs.com/rankings/17#b...obal&spec=Bard
    Wow... the Best MCH parse for O4S is only 600 dps ahead of the best PLD (and 1700 dps ahead of the best WHM).

    Lesson of the day: Roll a tank, you won't do a whole lot less DPS, but be an actual asset to your party
    (1)

  7. #7
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Zeonsilt View Post
    Depends on the encounter.
    In O4S Neo-Exdeath Bard do the same damage as BLM and RDM. (because /mechanics)
    https://www.fflogs.com/rankings/17#b...obal&spec=Bard

    TL;DR O4S
    - 4.3k Bard
    - 4.5k BLM
    - 4.4k RDM
    ..........
    - 3.9k MCH (such good dps)

    But, i got the feeling that instead of MCH buffs in 4.1, we will receive BRD nerfs and both jobs will be collecting dust.

    p.s. I want MCH to be competitive in Savage-scene, like it was in HW. But right now it's far less DPS and less party buffs/utility. It's a shame how they oversight this.

    I still stand by my statement (in the same post you quoted) that Bards damage only becomes comparable to a red mage or black mage when there's a dragoon present. Those numbers you're quoting are Bards who received disembowel, fed Spear, and given Dragon Sight. What other job in this game needs another (DRG) to that extent? And of course a range will get closer on fights that require heavy movement or mechanics, they're consistent damage for that reason.
    (0)

  8. #8
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    I would wait a few weeks until I start making decision based on OS4 simply because there isn't a huge sample size. I think OS1 and OS2 are giving you a better picture of the overal performance of each class.
    (1)

  9. #9
    Player
    SaitoHikari's Avatar
    Join Date
    Oct 2015
    Posts
    1,281
    Character
    Saito Hikari
    World
    Sargatanas
    Main Class
    Bard Lv 100
    Quote Originally Posted by AkashiXI View Post
    It's posts like yours that irk me the wrong way. The way you're comparing Bard and Machinist is infallible and dumbed down - Bard is in no way an easy job to perform with in Raid. Is it as hard as MCH? No, but to say it's like your comparison just shows your disdain towards the meta currently. Don't lash out at a job that's perfectly tuned (Bard) for its role, that's a mob mentality that'll end up nerfing a job that doesn't need it.

    Also, Bard does nowhere near the damage a red mage or black mage does. With Dragon Sight and Disembowel (along with Battle Litany), they're comparing, however those are buffs that are given from another job. Bard is nowhere near the level of the caster counterparts.
    Ehhh. I think it is possible for a Bard to catch a Red Mage or a Black Mage in raw DPS, but they do require party buffs from other classes to do so (especially Astrologian's Spear). Bard also has a super high skill ceiling (probably the highest of every DPS in the game in terms of raw optimization) that shouldn't be underestimated, there's a reason why Bards have a reputation for being a low DPS class but every raider will tell you it's actually the other way around. It's also due to how the critical stat works differently for Bards than other classes - for other classes, it generally just causes bigger numbers. For Bards, it causes bigger numbers AND lets us attack more often, and that's something that will become more apparent throughout the patch cycle as our crit rate increases.

    Machinist, though, is undoubtedly in serious trouble. I feel they should just overhaul the entire class again, because it's clear the devs don't really know what they want Machinist to be in the first place. I honestly can't think of a single thing they can do anymore that Bard won't beat them at, besides maybe Hypercharge. Ryuujin put it best.

    Quote Originally Posted by RyuujinZERO View Post
    How can you expect to address a problem properly if you bury the quantitative data?

    Qualitative data ie. "I feel like my DPS as a MCH is much lower than the other DPS I party with" is not useful to anyone. I've seen examples of every class saying they feel out-classed by every other class; even seen SAMs complaining their DPS is too low. But MCH is right, they don't just feel weak, they are weak, objectively. But a large body of quantitative data is need however not only to confirm that, but figure out how much weaker, and where and why they are coming up short, and what adjustments could be made to fix it.

    Right now MCH's weakness is demonstrated to be twofold; the highest performing players are coming out wayyyyy below their compatriots (Often as much as 20%), while the bell curve average MCH is also under-performing. This means the problem is fundamental to the class, and not simply that the class has a very high skill ceiling.
    When you look at Bard data, the bell curve average being low still exists for Bards too, but the highest performing Bards are consistently matching higher performing players of other classes, while the highest performing MCHs (and Summoners) are still miles behind. And then you look at the link below, which is data collected from every parse recorded for O1S, which means a sample size of at least 20,000 fights.

    https://www.fflogs.com/statistics/17#boss=42

    There is a big, BIG problem when the top performing players in the world of two DPS classes are 300-400 DPS below the top performing players of every other DPS class in the game. Especially when Summoner isn't really support by any stretch of the imagination, and Machinist are far less supporty than Bards are.

    (Oh, and the current highest performing MCH in the world at O1S also plays Bard and has a recorded Bard parse with 200 DPS higher than their MCH.)
    (1)
    Last edited by SaitoHikari; 07-31-2017 at 05:13 PM.

  10. #10
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,560
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    I just tested something... I'm not geared enough for omega 1 savage, but I went into that test dummy and with my MCH (properly geared and melded) and with almost no messing up with rotations, I've managed to bring the dummy to 15%...

    Then I went with my SCH that is about the same gear levels as MCH and went into full dps rotation and... achieved the SAME results! And I felt I could have went even further because I forgot to use chain stratagem and did not use Aetherflow stacks offensively w/ energy drain.


    Something is reallt botched with MCH.

    They need either to buff their dps to the non-supporty dpsers OR give them 2 more utility tools to be on par with goddamn BRD.

    I love to play healing and supporting classes in RPGs, that's why I went to MCH. I don't really like BRD thematically being some sort of glorified archer, the job isn't very fun to me.
    (0)

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