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  1. #1
    Player
    colorbanditblk's Avatar
    Join Date
    Jul 2017
    Location
    Ul'dah
    Posts
    7
    Character
    Nik Mos
    World
    Exodus
    Main Class
    White Mage Lv 70

    A Change to BLM That Can Really Help Out

    Hi!

    With Enochian being tied to your Astral Fire and Umbral Ice, movement is even more of a hindrance than it was before when Enochian was its own buff. At least, in my opinion, it was. And yes, I know, you can use Transpose to help with this but even then, it's still annoying having to set yourself up again... only to have to move again somewhere else... and possibly lose Enochian.

    Right now at the moment, Thunderprocs aren't exactly useful until you get into Umbral Ice. So I thought what if a proc'd version of a thunder spell resets your Astral Fire or Umbral Ice? Now don't misunderstand, I said a proc'd version, not a hard-casted one.

    For example, let's say I get a Thunder 3 proc as I enter Astral Fire and start chucking Fire IV's. Oh no, I have to move! So in that moment, I use my Thunder 3 proc to refresh my Astral Fire. It definitely makes Thunder procs more valuable and helps with a problem that BLM's have as far back as Heavensward!
    (0)

  2. #2
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Insanely broken because now you can have 6xF4 3.X rotations and 7xF4 4.0 rotations when you have Sharpcast up (and some other times too, depending on rng).
    With the amount of speed we can get now, the shorter cast times and the short Triple cd, movement really isn't an issue.

    People need to be very careful when considering touching Thundercloud, because it's already really strong, and things like this would make or break other cooldowns (like Sharpcast).
    (1)

  3. #3
    Player
    Ferrinus's Avatar
    Join Date
    Jul 2017
    Posts
    283
    Character
    Ferrinus Prime
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    If you wanted to make thundercloud procs largely rotation-neutral you could just make them add ~3 seconds to an existing astral/umbral timer rather than totally refresh it, but it'd constitute a buff and I'm not sure it's necessary.
    (0)

  4. #4
    Player
    Averax's Avatar
    Join Date
    Mar 2015
    Posts
    2,446
    Character
    Ven Black
    World
    Coeurl
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Ferrinus View Post
    If you wanted to make thundercloud procs largely rotation-neutral you could just make them add ~3 seconds to an existing astral/umbral timer rather than totally refresh it, but it'd constitute a buff and I'm not sure it's necessary.
    I like this idea
    (0)

  5. #5
    Player
    RyeMinx's Avatar
    Join Date
    Sep 2016
    Posts
    39
    Character
    Rye Minx
    World
    Balmung
    Main Class
    Black Mage Lv 70
    I disagree completely... thundercloud procs are so awesome. I use them all the time in place of F4s. Obviously you don't want to use them when you need to reset AF or switch Af/Ui, but they are almost always better than using F4s, they provide easy movement, and they reapply the dot to get more. Thundercloud procs are definitely helpful with UI, don't get me wrong, but if you get one right after you switched to AF, use 2 F4s, T3P, F1 and you are golden.
    (0)

  6. #6
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    If Thunderclouds could animate as a direct lightning bolt, that's about the only buff it could use.

    A buff of VISUAL IMPACT.
    (0)

  7. #7
    Player
    Thorbot's Avatar
    Join Date
    Feb 2016
    Posts
    37
    Character
    L'cielle Lhas
    World
    Balmung
    Main Class
    Summoner Lv 80
    Agreed, give us a smaller version of the t4 procs
    (0)

  8. #8
    Player
    MelvinK's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ciel Wintermere
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    https://www.fflogs.com/statistics/17/#dataset=95

    Oh please apparently its not enuf that we take 2nd most DPS spot on omega savage. We need more buff to overtake samurai, please square enix give us that sweet sweet buffs
    (0)

  9. #9
    Player
    Genoreaper's Avatar
    Join Date
    Jan 2015
    Posts
    212
    Character
    Geno Reaper
    World
    Ultros
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by MelvinK View Post
    https://www.fflogs.com/statistics/17/#dataset=95

    Oh please apparently its not enuf that we take 2nd most DPS spot on omega savage. We need more buff to overtake samurai, please square enix give us that sweet sweet buffs
    To be fair the number of parses are so skewed that data means very little atm

    3k black mages vs 11k rdm players, some probably horrible
    (0)

  10. #10
    Player
    MelvinK's Avatar
    Join Date
    Sep 2013
    Posts
    63
    Character
    Ciel Wintermere
    World
    Tonberry
    Main Class
    Conjurer Lv 70
    If anything i expect BLM remain no2. spot and more RDM will switch back to BLM. In time we will see higher representation. 3K sample size is actually consider as large enough to see where the trend is. Even if there may be a negative variance, it cannot be that big factor that cause the position to drop below RDM/SMN, not with 3K sample size. There has already an increase of 1K BLM samples on top of increase in performance percentile across all classes over the last 1 week. Im expecting to c higher BLM representation in the next 2 weeks since at the moment it is easy to swap classes among caster as we are using the same gears (not until we get 7/7 weapon crystalloid on the 7th week of deltascape normal for weapon redeem)
    (0)
    Last edited by MelvinK; 07-31-2017 at 01:36 PM.

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