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  1. #11
    Player
    Nirokun's Avatar
    Join Date
    Mar 2011
    Posts
    264
    Character
    Nirokun Moon
    World
    Excalibur
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Joe777 View Post
    ...Physick had a trait that gave it an alternate effect that when used on their own pets it would restore their pet's HP by a % of their max HP? Naturally when used on other players, other players' pets, and any chocobos it would still do as it does now.
    No. The beauty of the original sustain was that it was a potent regen that healed something like 8% a tick. You only needed to cast it (which was a very fast cast and could be used like Ruin II and paired with OGCDs) and go about your business. Having physick work like a Cure spell would mean we have to spam it (unless it recovered a very large % of pet HP) and stop doing direct dmg.
    (1)
    "Dream lofty dreams, and as you dream, so you shall become." - James Lane Allen

  2. #12
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    I mean, red mages get a usable heal that can pretty much substitute for a healer in most sub-66 dungeons. AND raise better than main healers. AND do more dps than pretty much any other ranged in an actual raid situation.

    So if they can have it all, why can't summoners get a spell that can "restore the aetherial energy of our Egi's"? I mean, obviously giving us an actual heal is a funny joke to the devs so we need to make some sort of effort at justification for this.
    (0)

  3. #13
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Rouse should fully heal your pet. Titan should move away from being a tank egi to being a defensive support egi. Aoe earthern ward for example.

    No need for sustain or physick. No need to waste gcds. :]

    As an aside for self healing, i think they should change how drain works. It should be 80 potency but always heal for something like 300-400% of the damage putting it at like 240-320 potency, being able to crit. This way it gives smn extra opportunity for survivability.
    (0)
    Last edited by Rawrz; 07-31-2017 at 10:24 AM.

  4. #14
    Player
    Joe777's Avatar
    Join Date
    Dec 2016
    Location
    Kugane
    Posts
    673
    Character
    Joe Ultima
    World
    Coeurl
    Main Class
    Rogue Lv 70
    Quote Originally Posted by Nirokun View Post
    No. The beauty of the original sustain was that it was a potent regen that healed something like 8% a tick. You only needed to cast it (which was a very fast cast and could be used like Ruin II and paired with OGCDs) and go about your business. Having physick work like a Cure spell would mean we have to spam it (unless it recovered a very large % of pet HP) and stop doing direct dmg.
    That is assuming the % an enhanced Physick heals would be low. What if it was like 20% per cast? Also you'd have to take a moment to cast Sustain anyway.
    (0)
    Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.

  5. #15
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by Joe777 View Post
    That is assuming the % an enhanced Physick heals would be low. What if it was like 20% per cast? Also you'd have to take a moment to cast Sustain anyway.
    Their point is that Sustain's cast time was lower than the GCD (recast timer), so even if you had to take one spell to stop DPSing and heal your pet you could still pop an oGCD like Fester to keep your damage up. Physick's cast time is shared with the recast timer, so outside of Swiftcasting it (lul), you don't get that oGCD window for Aetherflow moves or Devotion (also lul).
    (0)

  6. #16
    Player
    Fufupel's Avatar
    Join Date
    Sep 2014
    Posts
    56
    Character
    Kiui Malaguld
    World
    Siren
    Main Class
    White Mage Lv 70
    Just give them back original sustain, make it an instant cast and take it off the GCD. I don't know why people want Physick to actually heal. You're going to end up getting it and end up hating it because it will have a cast time and be on the GCD which is going to mess up your rotation and cause you to do lower DPS. I've seen quite a bit of people saying Summoner's have a complex rotation, why you want to give them a cast time heal is beyond me.
    (0)

  7. #17
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Physick should just scale with INT.

    I think it's now the only skill in the game that doesn't use the jobs main stat. If healer damage skills scale off MND then the caster DPS healing skills should scale off INT. It's logical and consistent..
    (0)

  8. #18
    Player
    Ryannex's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    117
    Character
    Lorelei Larkin
    World
    Kujata
    Main Class
    Arcanist Lv 1
    Sustain is one of the least worrying issues I have with SMN, personally. Aside from using Titan, my Carbuncle dying isn't particularly an issue I face regularly (Although resummoning is a pain and so harmful on MP)

    My main issues with SMN come with the damage output and the general clunkiness of the class. Stacks being lost upon death, Summon being lost upon death, the insane MP costs when compared to BLM/RDM. When just looking at RDM alone, they've taken our main utility (res) and outshone SMN a thousand times with their swiftcasts and a singular Fleche does more than Deathflare (Our main ability) singletarget -- it's rather embarrassing.
    (0)
    Last edited by Ryannex; 07-31-2017 at 08:28 PM.

  9. #19
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    SMNs would be happy if they did more damage. And if Devotion was targetable or AoE.
    (1)

  10. #20
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Joe777 View Post
    ...Physick had a trait that gave it an alternate effect that when used on their own pets it would restore their pet's HP by a % of their max HP? Naturally when used on other players, other players' pets, and any chocobos it would still do as it does now.
    I"d just go with "When used on Self restores X amount of HP on Pet or gives them Sustain effect." This way it still works as designed, can be a unique SMN trait and it doesn't add button bloat to SMN.
    (0)

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