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  1. #1
    Player
    Vrankyl's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    584
    Character
    Tsenno Se'senovoto
    World
    Mateus
    Main Class
    Gunbreaker Lv 100
    Honestly I can support this idea. I've all too often run into tanks wearing shire gear with only that one class leveled and they've had no idea what they are doing. Running around without tank stance, not using combos, letting the healers be eaten alive, and so much else. There is so much that you end up having to learn, especially for healers and tanks that just skipping all of that is painfully obvious on a new player.
    (4)

  2. #2
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Vrankyl View Post
    Honestly I can support this idea. I've all too often run into tanks wearing shire gear with only that one class leveled and they've had no idea what they are doing. Running around without tank stance, not using combos, letting the healers be eaten alive, and so much else. There is so much that you end up having to learn, especially for healers and tanks that just skipping all of that is painfully obvious on a new player.
    I feel like that players who use jump potions should have to do an advanced version of the novice hall in order to unlock the duty finder.
    (1)

  3. #3
    Player
    Katryn's Avatar
    Join Date
    Mar 2011
    Posts
    105
    Character
    Sarena Veradayne
    World
    Cactuar
    Main Class
    Conjurer Lv 70
    The trouble with this theory is that if the MSQ is our true 'teacher', then characters should only be able to level one combat job, a la World of Warcraft. The minute you start leveling another job without the MSQ's guidance, you are essentially no better than the 'noob' in question. You could argue that the likelihood of a player who has done the MSQ knowing how and where to look for optimization and rotation guides is higher, but that also makes the assumption that those who don't are incapable of this. While I personally agree that selling a set of heirloom gear would have been better than jump potions, it does not remove the flaws of secondary combat jobs and the likelihood that they will be played less optimally--unless the player decides, for some reason, to replace their main job or role.
    (4)

  4. #4
    Player
    TankHunter678's Avatar
    Join Date
    May 2016
    Posts
    873
    Character
    Selena Zensh
    World
    Siren
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Katryn View Post
    -snip-
    Its not that the MSQ is our "teacher", rather its playing through the dungeons and accruing player experience over time as we adjust to the class and getting our skills at a steady rate so we can figure out how they work by the time we get our next skills.

    We should not be having to stop/slow down during a dungeon to explain to someone the very basics of a class they should have known by level 30-40. Due to these jump potions it means that initial expansion content needs to be easy. Its why in all honesty a dungeon like Sirensong is as easy as Sastasha. Yes we got more buttons to play with, yes its a higher level, but its also a dungeon that a tank could auto-pilot half asleep with very basic bosses.

    At best its a warm up dungeon, and what happens when the next expansion comes and the jump potions get update to dropping people at level 70? Same case, we will have snoozefest warm up dungeons trying to fill the same role as sastasha through haukke manor just in case a new player or veteran boosted up to near max level on a role they never played before.

    Jump potions were a mistake and screw with the learning and difficulty curve of the game. Forcing a regular reset of difficulty every expansion because they have to take into account boosters.

    Just like World of Warcraft. Its why all of their difficult content is locked up in raids and "mythic" difficulty.
    (13)

  5. #5
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by TankHunter678 View Post
    Its why in all honesty a dungeon like Sirensong is as easy as Sastasha. Yes we got more buttons to play with, yes its a higher level, but its also a dungeon that a tank could auto-pilot half asleep with very basic bosses.
    Hyperbole aside, the ease of Sirensong has nothing whatsoever to do with jump potion and simply follows their accessibility trend. The devs have said on numerous occasions they wanted initial content to be easier for people. Susano and Lakshmi are arguably the two easiest extremes ever released and even V1 Savage is a joke. What about pre-Stormblood? Xelphatol was so undertuned, tanks were pulling the room day one and dropping tank stance while still in Lore gear. Trials haven't been difficult since Nidhogg and even the current dungeons only pose a higher challenge because people cling to Shire gear for as long as possible. There just isn't any correlation between the ease of most content and jump potion because said decreased difficult has been present since before the jump potion even existed.

    The reason you may be seeing a higher volume of "bad" players is due to the expansion itself attracting new people. Anecdotal evidence is rather meaningless. I've had only a few bad parties and two vote abandons on Shinryu. I wouldn't say that represents DF, just as it's disingenuous to say jump potions are causing an influx of awful players.
    (5)
    Last edited by Bourne_Endeavor; 08-02-2017 at 05:17 PM.

  6. #6
    Player
    CrystalRainbow's Avatar
    Join Date
    Sep 2013
    Posts
    807
    Character
    Crystal Rainbow
    World
    Balmung
    Main Class
    Archer Lv 80
    Many many warned of this. They said #$@& you we are bring it suck it up.
    (5)

  7. #7
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Zayedan View Post
    Please remove it for new players and make it only available for accounts with a Max lvl job.m
    .
    1: Long existed players already ''kill'' the end game, duty and party finder groups, so to me no difference really.
    2: You mean most of the players? Many I know who beat most of the stuff doesn't even play that much anymore, so there is no differene here either between new or existing players.
    3: again what?
    4: Never played wow, but honestly potion isn't bad. If I was never playing this game from scratch I would and I would gladly learn my class well too.

    Instead of asking all those 4 questions, especially the first one, can't you just ask the long existing players why they ''kill' the duty or party finders?

    Quote Originally Posted by CrystalRainbow View Post
    Many many warned of this. They said #$@& you we are bring it suck it up.
    Warned what? The long existing players are already bad, most of them are, so why is this any different?
    (3)

  8. #8
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by akaneakki View Post
    The long existing players are already bad, most of them are, so why is this any different?
    Because they introduced a new level of "bad".
    (3)

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  9. #9
    Player
    Accelerating's Avatar
    Join Date
    Nov 2016
    Posts
    91
    Character
    Li'a Mimerya
    World
    Odin
    Main Class
    White Mage Lv 60
    I'd say boosted players aren't that much worse than the average one.
    (11)

  10. #10
    Player
    akaneakki's Avatar
    Join Date
    Apr 2017
    Posts
    857
    Character
    Liza Sol
    World
    Twintania
    Main Class
    Culinarian Lv 70
    Quote Originally Posted by Accelerating View Post
    I'd say boosted players aren't that much worse than the average one.
    ^This. Few days ago I kept the tank alive who never used cds on adds. In fact he was so bad I had to heal more than I used to which is fine, again I was doing more than the BLM and the melee. I asked the tank to use cds so it would be easier for me to heal. The blm says get better and just heal more. I swear some people are just really horrible and it's like what you said, an average player isnt much different than a boosted player.
    (6)
    Last edited by akaneakki; 08-02-2017 at 02:29 PM.

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