Ever since I started FFXIV, I've always felt that limit breaks were pretty underwhelming. Particularly in lower level dungeons, they take so long to charge up and then when they finally happen, they do so little.

Something that would make leveling dungeons a little more exciting is if limit breaks maybe charged a little faster, or made a little more impact to make them feel more exciting.

Or if limit breaks were revamped across the board, and made more into like a personal limit break (each person would have their own limit break bar) that can be combined with others in your party. Almost like weapon skill combos I'm FFXI; if a dragoon and a monk both used their limit break within a few seconds of each other it would create a limit break combo that would do a more exciting amount of damage. Another plus is that it would encourage more communication between the party members resulting in a more satisfying gameplay when done correctly.

Would love to hear what you guys think