Exclusivity is a cancer killing gaming, and anyone who supports it is what's wrong with gaming nowadays.


Exclusivity is a cancer killing gaming, and anyone who supports it is what's wrong with gaming nowadays.
I have a different 'e' word that fits your statement far, far better. Take a look;
Entitlement is a cancer killing gaming, and anyone who supports it is what's wrong with gaming nowadays.
This! This quote. A thousand times this. Like... I want the Zantetsuken emote from the Odin statue - but I cannot justify paying $130.00+ for just an emote and a statue I can't put up because my cats will probably try to attack it. I don't make a fuss about it because that's how S-E chooses to release it. Much like how they choose to release the exclusive event gear at their discretion. If you want it, you should of been there to get it. Missed it? Just pick it up on the MH once it becomes available.
Or not. I don't care. I don't pay for your sub.
There's so much bigger fish to fry such as the housing situation and why S-E should really be trying to mend that broken garbage heap they call housing or trying to figure out an answer or solution to other bigger topics. I see posts like this over and over and it's no small wonder why bigger topics get overshadowed.
So for the people who decided not to subscribe during those events, those events should just go all year around or... not sure I follow your logic here. If it's advertisement outside of the game I don't argue that they (S-E) should do more to publicly broadcast it outside of their subscription base. But this almost seems like you're suggesting the events, seasonal or otherwise, should be extended to give those even a better benefit of trying to do them.I'm suggesting that they stand to make more by encouraging active participation in-game through active subscription (money for SE), rather than hoping people buy the stuff of Mogstation. My point is that more people in game and in event is a good thing, and event rewards are the carrot (carrots vs sticks/ positive vs negative reinforcement) that is intended to do that. Making those rewards available outside the game for $$ reduces their effectiveness as carrots.
I missed the Lightning/FFXIII event and I ended up buying the gear on the Mogstation. I didn't complete the event which would of been great but I wanted the gear and the hair so I sucked it up and bought it on the Mogstation. Sure, people may of missed the event, but why deprive others who are willing to purchase them? My wallet, my choice. No one has a gun to my head. If I want it, I'll dish out the cash. Much like the Odin statue (/cry)
Last edited by MaikoRaines; 07-29-2017 at 05:14 AM.




That's not how you spell accessibility or casualization. Not that I'm defending op's "muh uniqueness" mindset, but if the devs can't be bothered to work towards keeping people subbed, then what's the point of the sub. Incentivizing players to stick around is the basis of the sub model.
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