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  1. #1
    Player
    HiranaiVashai's Avatar
    Join Date
    Jan 2012
    Location
    TREES_AND_GRASS
    Posts
    32
    Character
    Y'hiranai Vashai
    World
    Goblin
    Main Class
    Bard Lv 100

    Gear naming and requirement consistencies.

    I would like to request a more consistent way for naming gear and items. And I was actually surprised to find this as well:
    http://eu.finalfantasyxiv.com/lodestone/playguide/db/item/d1304252965/

    Accessoires have become a prime example of how it's been done right after the First Binding coil of Bahamut.

    of Fending => Vitality
    of Slaying => Strength
    of Aiming => Dexterity
    of Casting => Intelligence
    of Healing => Mind

    As for the left side gear, there seem to be quite some inconsistencies here and there. Lancers and Dragoons traditionally got access to the "of Maiming" line of gear. Yet as the above example shows, it has a set named "of Slaying" which might suggest to others that are used to consistencies to think any job using Strength can equip it. With only the next example being an exception.

    http://eu.finalfantasyxiv.com/lodestone/playguide/db/item/355c9a2f6be/

    So the General scheme for left side gear we're used to seeing is

    of Fending => Tanks
    of Maiming => LNC/DRG
    of Striking => PGL/MNK/SAM (pre-i115 ROG/NIN)
    of Scouting => ROG/NIN
    of Aiming => Ranged Physical DPS
    of Casting => Casters
    of Healing => Healers

    Now here is one example of some inconsistency. ROG/NIN gets access to Aiming accessoires, but not the gear? As they are exclusive to Ranged physical DPS, I would suggest changing the line to "of Ranging". It was applied once, but the term was changed back to "of Aiming". It was the Bogatyr's set. I would like to see that applied again to make Ranged Physical DPS gear distinct from Scouting gear, where Aiming indicates any jobs that use Dexterity.

    So we'd have these lines:
    Fending + Fending
    Maiming + Slaying
    Striking + Slaying
    Scouting + Aiming
    Ranging + Aiming
    Casting + Casting
    Healing + Healing

    And then we do have generalized sets.
    http://eu.finalfantasyxiv.com/lodestone/playguide/db/item/99094a443f5/
    This is a nice example. "of Sorcery" would indicate any Disciples of Magic can use it. Maybe a line "of Battle" for Disciples of War would do?

    As for the requirements information on items. Maybe apply those that were added for Role abilities? As a quick example, I'll pick this:
    http://eu.finalfantasyxiv.com/lodestone/playguide/db/item/c4aec3a06fd/

    It's requirements are GLA, PLD, MRD, WAR, DRK (All tanks) LNC and DRG. Or we could pick on the ability Invigorate. PGL, LNC, ROG, MNK, DRG, NIN, SAM (All Melee DPS), ARC, BRD and MCH (All Ranged DPS). Maybe condense those down to say "Tank role, LNC, DRG" and "Melee Role Ranged Role"? It would be a quicker summary to get the idea across that it should.
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    Last edited by HiranaiVashai; 07-30-2017 at 11:41 PM.