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  1. #1
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Launched View Post
    ...
    Data from the first two weeks shows that WAR provides the highest dps by a significant margin on pretty much every fight across all skill levels. There's no need for assistance from Intervention or TBN when you have the largest free mitigation toolkit in the game (although you'll always have at least one of these available), and most of your resource costs were stripped away with 4.05. WAR has the least amount of variation in dps with percentile, indicating that it's the most forgiving to optimise. As it was in HW, if you're complaining about DRK outperforming you, you're simply playing with a significantly higher skilled tank (i.e. by at least 10-20 percentiles minimum).
    (1)

  2. #2
    Player
    AdamZ's Avatar
    Join Date
    Jul 2015
    Posts
    177
    Character
    Adam Zoldyck
    World
    Brynhildr
    Main Class
    Miner Lv 70
    Quote Originally Posted by Lyth View Post
    Data from the first two weeks shows that WAR provides the highest dps by a significant margin on pretty much every fight across all skill levels.
    It is a 3-4% difference from WAR to Pally in the 75+ (not sure what is "significant" by your def). You can't take parses across all percentiles ranges and call them skill/what the job does at this point, tank/dps stance uptime is not being factored in, and the usage of these is more often determined of the parties skill. You are trying to compare tank damage like dps damage, it does not work, unless you are looking at the top of the range, because at that point you know the player, no matter the class, has close to 100% uptime on dps stance.

    Look we get it, you want DRK damage buffed, don't think there is anyone out there saying not to buff DRK damage, but stop downplaying the clear edge Pally has.
    (1)

  3. #3
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    627
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Lyth View Post
    Data from the first two weeks shows that WAR provides the highest dps by a significant margin on pretty much every fight across all skill levels. There's no need for assistance from Intervention or TBN when you have the largest free mitigation toolkit in the game (although you'll always have at least one of these available), and most of your resource costs were stripped away with 4.05. WAR has the least amount of variation in dps with percentile, indicating that it's the most forgiving to optimise. As it was in HW, if you're complaining about DRK outperforming you, you're simply playing with a significantly higher skilled tank (i.e. by at least 10-20 percentiles minimum).
    You're looking at the numbers but making no effort to understand them. High percentiles have all 3 tanks at similar DPS because those players can optimise all 3 tanks and maximise DPS uptime. The lower you go, the more likely you'll see groups that just have the PLD/DRK MT with 100% tank stance uptime while the WAR stays in Deliverance just because that's what they did for all of ARR and HW. At that point it doesn't matter that WAR is more awkward, because the PLDs and DRKs are operating with a permanent 20%+ penalty.

    At 95th percentile (a good place to look at how jobs actually compare to each other), WAR is <100 DPS ahead of PLD. You can't seriously think that's a significant margin when we're able to do 3000+ DPS. WAR's "superior" mitigation and DPS clearly aren't enough to make it more desirable in O3S/O4S, the current hardest fights. If PLD/DRK utility didn't actually mean anything, they wouldn't have triple the Neo Exdeath clears that WAR does. Seems like DPS actually isn't the only metric for tanks.
    (1)

  4. #4
    Player
    Seku's Avatar
    Join Date
    May 2015
    Posts
    583
    Character
    Seku Halvone
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Not too sure why people are trying to down play plds support abilities. But 15 percent reduction on the group is a lot. Its not needed in any thing but prog in theory. But the truth is most people here don't have the ability to play their job to their fullest. That and when placed with other mitigation options it gets ridiculous. The only thing they need to do now is get rid of the cure componet for dv
    (1)