Warrior issues:
1) It takes too long to fill up the gauge. You need to perform 3 GCDs before being able to use Upheaval/Onslaught and 6 to use a Fell Cleave/Inner Beast.
2) Onslaught competes with your other abilities by draining the Beast Gauge. This makes it even harder to set up for bursts.
3) Self-sustain is difficult.
4) Hard to defend your team when you're in the lead and 3/4 of party has at least 1 medal.


Buff the amount of beast gauge filled by attacks.
Have Storm's Path recover a decent amount of HP.
Have Onslaught cost TP/MP. If TP, have it cost 150-170 TP and have Tomahawk's cost around the same; that way, they don't empty your TP too fast.

It would help Warrior by giving it the ability to:
-Peel more often with Onslaught without the heavy punishment of losing 20 gauge.
-Defend itself with Inner Beast faster when getting bursted.
-Gain 100% Beast Gauge faster for Inner Releases.
-Lessen the competition between each skill that consumes Beast Gauge.