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  1. #1
    Player Kaisinel's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    155
    Character
    Cold Steel'
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Reducing healing that is designed to heal through multiple players by 20% vs increasing damage taken by 10%. There is a reason why WAR/NIN lost their permanent 20% healing down. Let's not forget PLD/DRK have the tools to stop that apparent unhealable damage.

    Maim damage buff and the other small buffs you guys are trying to give WAR is not going to fix them.

    In the past, PLD was still superior to WAR, and in higher skilled games competed with DRK. Now they're just both straight upgrades from WAR.

    I just said I'm not asking for their damage to be buffed over the top.
    (1)

  2. #2
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kaisinel View Post
    Reducing healing that is designed to heal through multiple players by 20% vs increasing damage taken by 10%. There is a reason why WAR/NIN lost their permanent 20% healing down. Let's not forget PLD/DRK have the tools to stop that apparent unhealable damage.

    Maim damage buff and the other small buffs you guys are trying to give WAR is not going to fix them.

    In the past, PLD was still superior to WAR, and in higher skilled games competed with DRK. Now they're just both straight upgrades from WAR.

    I just said I'm not asking for their damage to be buffed over the top.
    WAR and NIN lost their healing reduction because pvp back then was a different game. You could stack permanent heal debuffs with damage increase abilities and vuln up debuffs all at the same time, creating these nigh unhealable situations.

    And increasing the damage 3 players deal to one person is still better than reducing the heals that one person recieves.
    (0)