

Onslaught cost being removed would go a long way, but on its own it's not the only change that should happen. WAR needs reliable cc, and Onslaught having it's cost converted to either TP (and maybe increasing it's damage or adding a stun, or lowering the cooldown) OR removing the cost entirely would solve that problem, but it still needs better heals or mitigation. It doesn't have to be anything insane, I don't think it should be as tanky as PLD/DRK but it needs SOMETHING that isn't tied to holmgang or sitting in defiance pooling gauge all day (which means they're ignoring the purpose as to why you bring a WAR: Damage)
The Maim thing is just a small thing, I find it weird that they have such a low potency combo.
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