@ Zara it doesn't tell you anything other than how many people are in the duty status, not 'when' the last person will queue.
@ Emst You do know you can't switch classes while in a cutscene.. right? READ THE WHOLE 3 POSTS.
@ Zara it doesn't tell you anything other than how many people are in the duty status, not 'when' the last person will queue.
@ Emst You do know you can't switch classes while in a cutscene.. right? READ THE WHOLE 3 POSTS.
When DF starts retrieving information, usually it ends up saying that you are assigned a number higher than 50. Eventually, when you reach number 50 in line, it actually displays your position in line.
The simple solution, that works most of the time? Don't start anything when you are in single digit territory.
PS - if you edit your post, you can exceed the character limit.
While this is the case for MOST cutscenes, it doesn't apply to all of them. I had to skip a CS while in Azim Steppe because the pop up was hidden behind the cutscene. Thus I had to skip it to get into the duty. Which was disappointing because it was one of the ones that talked about the Au'ra beliefs or origin story. I've tried to find that CS in the journal, but I've had no luck so far. OP's complaint is legitimate, albeit it's a small percentage of CS's that don't allow the df pop up over the CS itself.
Zarabeth, you can wait 1 min for that last person to queue or it can be 40 min. The biggest issue I think the OP has really is the inability to change class/job without skipping a CS that may not be available at the inn. Honestly I don't see why the game can't automatically switch you to the class/job/gear set you were in when you queued when you hit accept. It would solve the problem described here, and has no downside I can see.
I've never had it take more than 10 minutes when it comes down to single digit place in line. I may be lucky, I don't know. But I'm going to 2nd the: "If your place in line is low, get ready" suggestion. It would be nice in the future to just be auto zapped back to whatever class/equipment you had when you queued, but I have a feeling this has something to do with how it was originally coded and all that. I don't think it snapshots anything other than what class you queued as. Adding a change to it would mean it'd have to remember gear/glamor/materia/dye information for your loadout, probably increasing server bandwith usage.Zarabeth, you can wait 1 min for that last person to queue or it can be 40 min. The biggest issue I think the OP has really is the inability to change class/job without skipping a CS that may not be available at the inn. Honestly I don't see why the game can't automatically switch you to the class/job/gear set you were in when you queued when you hit accept. It would solve the problem described here, and has no downside I can see.
I'm very glad they made you able to queue with your companion out, now I can do higher level huntmarks while I wait.
OP: your suggestion is valid but there are probably server side reasons this won't happen soon. For what it's worth I support what you're asking for, but suggest keeping track of your position in queue for the time being.
A very old suggestion I had was a "Pass" option.
If you are for any reason unable to immediately join a duty, the Pass option switches you with the next player in queue who is also eligible for what you joined. Passes count towards your daily limit of Declines.
So if you are queuing for something and the next 12 players didn't queue for it, only the 13th player in queue had queued for the same content you did, then using Pass will put you back to 13th place.
It does mean that sometimes the number in queue isn't a good judgement, so there are a lot of complications.
Last edited by Zfz; 07-28-2017 at 04:15 PM.
Same here as far as getting to the single digits. I've never waited 40 minutes when my number was less than ten. I'm on Primal data center though, maybe OP is not?
There is a warning before long cutscenes are initiated.
How do you view the list where shows your place in line?
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