Quote Originally Posted by TheCount View Post
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I suspect that you probably haven't played DRK in a while, but the new Quietus change has created a lot of different interactions with multiple targets present. Quietus generates 0.2 DA worth of MP per hit. This can be then used to fuel TBN, which can generate another Quietus. If TBN is on cooldown, the MP can go towards AD. If you cap, you lose potency, so excess should go into DA DP, and can optionally go into DA AD if you want more sustain. The role of Delirium with multiple targets is a bit unclear. Theoretically, under BW, Quietus can generate enough blood to generate more Quietus if you have enough mobs (perhaps with some help from Salted Earth), but you need a large amount of mobs to do so, and AD doesn't proc BW (this is probably more of a consideration if you're off-tanking in an AoE heavy fight than dungeons). Delirium-BP is an option, in that you generate a minimum of 40 blood over 30 seconds on top of any additional blood that you gain from hits, so it at least pays for itself if you get hit 10 times in the window.

I'm not sure how that matches up to Flash > TE or Overpower > Decimate in terms of difficulty, but everyone struggles with different things, I suppose.