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  1. #1
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Yea I don't know how anyone would think drk is simpler when you have to use combos to get mp back while pld literally spams one button for max near-max dps.
    (0)

  2. #2
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Shinkyo View Post
    DRK will run out of mp faster than PLD will run out of TP.

    PLD just spams TE / Flash and alternate when their run out of one type of resource. 2 buttons.

    WAR will spam OP but needs do to SE combo to maintain buff and potentially do Cyclone. 4-5 buttons.

    DRK will spam AD and Unleash but will need to replenish mp with SE and potentially TBN for quietus. You're looking at 5-7 buttons.

    So no, the correct answer is PLD.
    But nobody asked which tank is better/easier or whatever to play, the question was which tank has the least amount of buttons and the answer to that question is most definitely NOT Paladin.

    And if you just spam TE / Flash and nothing else you're really not gonna get very far, just saying. If you go by that logic then the correct answer would be Warrior, doing nothing but Overpower which will create enough aggro for you to just stand there after you run out of TP waiting for it to replenish. Or indeed Paladin doing nothing but Flash. But I'm assuming the OP want to play the job CORRECTLY.
    (0)
    Last edited by Thela; 07-29-2017 at 02:37 AM.

  3. #3
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Thela View Post
    But nobody asked which tank is better/easier or whatever to play, the question was which tank has the least amount of buttons and the answer to that question is most definitely NOT Paladin.

    The question in the title is from my understanding "which tank requires the least button to run 4-man content (i.e. dungeons)?" so I'm simply answering in that mindset.

    Flash/TE is the correct way to play PLD in dungeon big pulls until you reached a boss.
    Only when you've burned the mobs down to 3, you may want to Goring if it's gonna tick in full.

    All I'm saying is that with a minimum of 2 buttons and on trash mobs, PLD is more efficient than the WAR/DRK. It's less potency per GCD but it's more sustainable and you're not playing it wrong.
    But really the OP question is a bit weird in the first place :-)
    (1)

  4. #4
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    If you're literally just concerned about buttons, DRK numerically has the least abilities out of all the tanks, @ 25. WAR has 26, and PLD has 28.
    (0)

  5. #5
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by SyzzleSpark View Post
    If you're literally just concerned about buttons, DRK numerically has the least abilities out of all the tanks, @ 25. WAR has 26, and PLD has 28.
    This is not a good indicator as not all abilities are used equally.
    (0)

  6. #6
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by DacienSanderon View Post
    This is not a good indicator as not all abilities are used equally.
    ....

    Quote Originally Posted by SyzzleSpark View Post
    If you're literally just concerned about buttons
    10char
    (1)

  7. #7
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Shinkyo View Post
    DRK will run out of mp faster than PLD will run out of TP.

    PLD just spams TE / Flash and alternate when their run out of one type of resource. 2 buttons.
    Nice thing about this is you also get more mitigation for no effort. Free blocking plus 20+ seconds of blind. The AE dps is the lowest of the 3 tanks though, maybe significantly lower.
    (0)

  8. #8
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by SyzzleSpark View Post
    ....
    I think the concern is useful buttons. If you want to be literal though are you really going to count war fel cleave and inner beast as 2 buttons even though it auto switches for you based on stance? Or count 2 paladin/war stances vs one drk stance?
    (0)

  9. #9
    Player
    DacienSanderon's Avatar
    Join Date
    Jul 2015
    Posts
    72
    Character
    Dacien Sanderon
    World
    Famfrit
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Thela View Post
    And if you just spam TE / Flash and nothing else you're really not gonna get very far, just saying. If you go by that logic then the correct answer would be Warrior, doing nothing but Overpower which will create enough aggro for you to just stand there after you run out of TP waiting for it to replenish. Or indeed Paladin doing nothing but Flash. But I'm assuming the OP want to play the job CORRECTLY.
    Flash/TE spam is playing the job correctly. That's the point.
    (2)

  10. #10
    Player
    JugoJagereich's Avatar
    Join Date
    Jul 2017
    Posts
    3
    Character
    Jugo Jagereich
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Correct answer is DRK.

    * AOE threat gather - don't have to mind the cone aoe
    * AOE damage deal - same.
    * scaling mp regen based on number of enemies with no effort.
    * floor based damage - also scales with number of enemies
    * least amount of defensive CDs to manage
    (0)

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