I think this would be less of an issue for me if i didn't have to deal with getting stuck in a WS or casting animation at bad times, but even so, when I do get out of the circle, I would like to actually be out of the circle and not take damage. Some are saying this is not a big deal, when it really is a big deal. Its a handicap that some people rather not have to play with. I also don't think we will see any fixes to latency issues prior to 2.0, so I think they should do 2 things until 2.0's new servers; They either should Reduce the number of plumes or make the damage relative to your distance to the center of the plume, so if you 'kinda dodge it' you wont take 600 dmg, and instead take 200.