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  1. #61
    Player
    Zezlar's Avatar
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    Mar 2011
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    Character
    Athalia Hartfell
    World
    Excalibur
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    Lancer Lv 85
    Talent Trees are horrible. The Merit system was a lot better. It is too soon though. Perhaps one day, but not now.
    (1)

  2. #62
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    Mar 2011
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    Ul'Dah
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    About Merit System, I'm asking why they reintroduce point-alloitment... Seriously, what are they usefull for?
    (0)

  3. #63
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    Quote Originally Posted by Enma View Post
    About Merit System, I'm asking why they reintroduce point-alloitment... Seriously, what are they usefull for?
    customizing yourself
    some people will want more damage
    some will want more life or magic points

    and so on and so forth

  4. #64
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Zezlar View Post
    Talent Trees are horrible. The Merit system was a lot better. It is too soon though. Perhaps one day, but not now.
    What... exactly was the difference between the two except that one made you grind more? (That being FFXI merit system)
    (0)

  5. #65
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    Quote Originally Posted by BruceyBruceyBangBang View Post
    What... exactly was the difference between the two except that one made you grind more? (That being FFXI merit system)
    the 2 have nothing in common at all

    1 lets you add points and abilities when AT CAP LEVEL(doesnt change how you play, just makes you stronger without leveling)

    the other lets you specialize in what your abilities will be AS YOU LEVEL(basicaly, it determines what your job is able to do)

  6. #66
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by TheVedis View Post
    the 2 have nothing in common at all

    1 lets you add points and abilities when AT CAP LEVEL(doesnt change how you play, just makes you stronger without leveling)

    the other lets you specialize in what your abilities will be AS YOU LEVEL(basicaly, it determines what your job is able to do)
    Merits start at 75 and 99 is now the cap. So, what is the difference again?
    (0)

  7. #67
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    Nov 2011
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    Quote Originally Posted by BruceyBruceyBangBang View Post
    Merits start at 75 and 99 is now the cap. So, what is the difference again?
    the real diff is point alotment is just that...stat points.

    Merits gave you whole other things to do, beef up your abilities, unlock new abilities, etc.
    (0)
    "Programming today is a race between Software Engineers striving to produce bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning." - Rich Cook

  8. #68
    Player
    normalforce's Avatar
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    Apr 2011
    Location
    Gridania
    Posts
    663
    Character
    Enyae Demetra
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TheVedis View Post
    the 2 have nothing in common at all

    1 lets you add points and abilities when AT CAP LEVEL(doesnt change how you play, just makes you stronger without leveling)

    the other lets you specialize in what your abilities will be AS YOU LEVEL(basicaly, it determines what your job is able to do)
    To further elaborate (read: I just like watching myself type) in FFXI the merit system worked something like this:

    Want to increase your Dex by 1 point? That'll be 10,000 exp points.
    Want to increase your Dex by another point? That'll be 20,000 exp points.
    Etc.

    Want to increase your Evasion rate? That'll be 10,000 exp points.
    And so forth.

    It was used to basically enhance the skills that you currently had as opposed to gain, new specialized ones.
    (0)

  9. #69
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
    Location
    Ul'dah
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    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    There isn't a difference except you gain limit points in order to specialize or point your character to a different direction. Skill tress do the same thing.

    Just because it is called a skill tree it doesn't have to ultimately be scoffed at because of it's label. Merit window is basically a end game skill tree.

    Do you not unlock spells and abilities and enhance their potency in skill tress? So, what you're basically saying is that you respond irrationally to the label of a skill tree unless it's label is a merit point. Is that what you're saying?
    (0)

  10. #70
    Quote Originally Posted by BruceyBruceyBangBang View Post
    What... exactly was the difference between the two except that one made you grind more? (That being FFXI merit system)
    Talent/Skill trees are done through grinding as well, that's the only thing in common. The difference is:

    1. Talent Trees are your skills and spells in general.
    2. Merit system is additional progression, not main progression, as in you can go forever without unlocking or upgrading what they offer, they sure do help, but they aren't required in your level progression since you don't even get to touch it till end-game.
    3. Talent Trees are from the start because it allows you to basically customize your route outside of the general "required skills".
    (0)

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