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  1. #11
    Player
    Kyrph's Avatar
    Join Date
    Sep 2013
    Posts
    62
    Character
    Wolf Snow
    World
    Adamantoise
    Main Class
    Warrior Lv 80
    I think changing the ability "Shake it Off" is what WAR needs as a quick fix for the moment. I rarely find myself every really using it and it doesn't have much uses in higher end content. Maybe make it an ability that can be used with or on an ally would give WAR at least some utility. (Not sure what it would do. Ideas?)
    (0)

  2. #12
    Player
    Auroc's Avatar
    Join Date
    Feb 2015
    Posts
    14
    Character
    Auroc Calibur
    World
    Coeurl
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kyrph View Post
    I think changing the ability "Shake it Off" is what WAR needs as a quick fix for the moment. I rarely find myself every really using it and it doesn't have much uses in higher end content. Maybe make it an ability that can be used with or on an ally would give WAR at least some utility. (Not sure what it would do. Ideas?)
    Only thing I can think of is removing weakness
    (0)

  3. #13
    Player
    Auroc's Avatar
    Join Date
    Feb 2015
    Posts
    14
    Character
    Auroc Calibur
    World
    Coeurl
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Kyrph View Post
    I think changing the ability "Shake it Off" is what WAR needs as a quick fix for the moment. I rarely find myself every really using it and it doesn't have much uses in higher end content. Maybe make it an ability that can be used with or on an ally would give WAR at least some utility. (Not sure what it would do. Ideas?)
    Only thing I can think of is removing weakness
    (0)

  4. #14
    Player
    Kyrph's Avatar
    Join Date
    Sep 2013
    Posts
    62
    Character
    Wolf Snow
    World
    Adamantoise
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Auroc View Post
    Only thing I can think of is removing weakness
    So I was coming up with ideas for what to do with shake it off on another thread and here is what I came up with.


    Shake It Off

    Removes most all detrimental effects. (and actually make it usable on more types of debuffs) Can be executed while under the effects of action-inhibiting statuses

    If an effect is removed gain 10% damage reduction while in defiance (duration 10 - 15 secs)

    If an effect is removed gain 5% - 10% increased damage while in deliverance (duration 10 - 15 secs)


    I was trying to play off the ability equilibrium so this way Shake It Off can also be used as a tank or dps CD on some fights while actually making it useful to get rid of more serious debuffs.
    (0)
    Last edited by Kyrph; 07-27-2017 at 06:07 PM.

  5. #15
    Player
    Auroc's Avatar
    Join Date
    Feb 2015
    Posts
    14
    Character
    Auroc Calibur
    World
    Coeurl
    Main Class
    Marauder Lv 70
    So here's what I'm thinking.
    Pack Mentality - costs 50 beast gauge last 10 seconds.
    Under the effect of pack Mentality certain warrior actions can be spread to other party members.
    Vengeance - 10% reduced damage to party.
    Thrill of battle - 10% increased max hp and healed for amount gained.
    Equilibrium - 400 potency cure to all members within 10 yalms
    Holmgang - bring target party member to you and their house cannot be reduced passed 1.
    (0)

  6. #16
    Player Jhett_Magnum's Avatar
    Join Date
    Dec 2014
    Posts
    385
    Character
    Zanku Hado
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    Shake it off - Removes most detrimental effects and reduces recast on Awareness, Anticipation, Convalesce.

    If used on a target party member
    Below 50% Inner Release is reset.
    (0)

  7. #17
    Player
    JeromeMercedes's Avatar
    Join Date
    Sep 2014
    Location
    LIMSA
    Posts
    22
    Character
    Inquisitor Bruh
    World
    Behemoth
    Main Class
    Warrior Lv 80
    lol what delete this thread
    (0)

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