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  1. #31
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    After RR, Sky and Water, it's time to go underground with caves, network of galleries, tunnels, etc.
    Maybe we will have an entire zone like this towards Ilsabard via Othard.
    Otherwise I would like to see a very beautiful place with forests, flowers and water (different from Gridania).
    (0)

  2. #32
    Player
    Minas-tepes's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    76
    Character
    Minas Tepes
    World
    Ragnarok
    Main Class
    Arcanist Lv 70
    1 - Garlemald
    2 - Thavnair
    3 - Meracydia
    (0)

  3. #33
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    Bukyo. We still have the rest of Hingashi to go through, and it bothers me. Kugane makes me feel so trapped and empty. There's also a crisis going on that could get interesting.
    (2)
    Last edited by DamianFatale; 07-28-2017 at 06:03 AM.

  4. #34
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Doma.
    Like, go 2.0 on it and actually make it an acceptable size with some diversity to it. >_>

    Other than that though, I hope wherever we do go, they restrict their focus (rather than give us multiple disparate regions) and make it feel grand and impressive. Unlike Doma.
    Something surreal or fantastical could be good; I rather like the area around the Crystal Tower.

    Something else that could be amusing would be traveling to a reflection that's reminiscent of 1.0 though. <_<
    (0)

  5. #35
    Player
    snuggans's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Snuggans Wafflebottom
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    don't care what the zone style is, they just need to be BIGGER, with more things to do in them, and no instancing
    (0)

  6. #36
    Player
    bswpayton's Avatar
    Join Date
    Sep 2016
    Posts
    1,918
    Character
    Nic Pay
    World
    Exodus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Brightshadow View Post
    So with Heavenward we had snow/sky regions, with Stormblood we had mountains/grass plains/water regions. As the title says what type of regions would you like to see for the 5.0 expansion?

    I personally would like a whole expansion based on Jungle regions like the FFXI final expansion. While we do have one some small jungle in this game I feel like it would be a great opportunity for when we go to Meracydia. I also think a proper desert region would be nice too, we get a small one but I think it would be something different and refreshing from what we are used to.

    Anyways back to the point of the thread what type of regions would you guys like to see in 5.0?
    I dont think it matters nobody will take the time to enjoy them they will blow through the story in 3 or 4 days and hardly step foot in any area
    (0)

  7. #37
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by DamianFatale View Post
    Bukyo. We still have the rest of Hingashi to go through, and it bothers me. Kugane makes me feel so trapped an empty. There's also a crisis going on that could get interesting.
    I have the feeling Ascians will try to influence leaders from Bukyo as they did for Ishgard.
    Bukyo could be a treat with the removal of Garlean Empire from Othard.
    Let's not forget the 4 beasts showed on the map.
    (0)

  8. #38
    Player
    Aylis's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    801
    Character
    Aylis Tessier
    World
    Balmung
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Antonio_Xul View Post
    As far as geography goes, any fantastical, otherworldly looking areas. These new areas in Stormblood are nice, but they are too earth like. I want something with strange skies and landscapes that don't exist on earth. I'm a big fan of space related things, so I know there are a lot of different planets with different weather, sky and terrain that we could try to replicate in game, or they could come up with some unique ones on there own. I just don't want anything that looks "normal" so to speak. Anything unique.
    You might get what your after. I know its cliche but, this is a FF game.. so I'm expecting to go to the moon at some point. I remember it being hinted at in a tech demo of the game. I'll try and find it.
    (0)

  9. #39
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    I don't really care about what the next land is as much as how it's done.

    Throughout XIV there's always been a failure to scale things in a way that seems realistic. How does a nation the population of which—at its zenith—was only some twice or triple that of Ulduh at most have a city some fifty times its size? How does entire nation of Doma have only some two villages' worth of population, and only one of which still producing or self-supporting? And how do you possibly maintain so many diverse and mutually semi-hostile tribes as the Xaela's in a land as small as the Azim Steppe?

    The format always feels about the same, too. Early hub, late hub, and neither particularly a place any adventurers would have reason to hang around apart from acquiring and cashing quests. I'm not saying I want dedicated dungeon entrances or anything of that sort—gods no—but I'd like to see some variation from the entirely quest-gained-from-NPC-leads-to-nearby-area-to-kill-a-few-mobs-or-right-click-on-destinations-and-return-only-to-move-over-a-quarter-mile-and-do-more-of-the-same formula. I'd like to move away from the thus-far conventional take on quests and open up the world more to openly accessible lore, world story, zone thematics, challenges, and so forth. I want to see something new in its gameplay, mechanically and in gestalt, not just in its skin.
    (0)

  10. #40
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Caves
    And i mean big zonesized caves.
    Let us go subterrain in 5.0




    3.0 = sky
    4.0 = sea
    5.0 = earth?
    (0)
    Last edited by Felis; 07-28-2017 at 12:22 AM.

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