It's called Deltascape Crystalloid I believe.
http://xivdb.com/item/19122/deltascape+crystalloid
Such a mystery...
edit: beaten, twice!
It goes straight into your inventory. No rolls and 100% drop. You only get it the first time you clear each week so if you have done 4.0 it its in your inventory unless you have been dropping them.
You mean at the end of the expansion where you had to grind the relic weapon or do savage in order to have something at 270+?
This is the very beginning of the new expansion, which is exactly the same way Heavensward was on the first months.
Soon we'll be able to get the weapon with the 7 Omega tokens, on top of the first steps of the relic weapon.
Until then, if you want a better weapon all you have to do is Savage, like every other time new raid tiers were introduced.
It was exactly the same with all the 135 (if memory doesnt fail me) Coil weapons.
I do miss the Coil days where it only effectively took 3 weeks at best to get a new weapon (10 Rowena Tokens; 450+450+10, and the raid token, which was only obtainable from the raid until 24 man alliance raids started to get old, then they'd get added to it), but it was full of uncertainty. With some diligence, you can guaranteed get one in 7 weeks. 4 weeks wouldn't be so bad, but gotta keep the normal raid alive somehow. . .
Umm...so you're upset that you have to convert your gears to a micro-tomestone? You'd be happy if the NPC you buy from just had it cost 7 gears so you don't have to spend the 3 seconds to convert?
Talk about hyperbole. "Item bloat" for spending 3 seconds to convert items... LOL
It's called a "Deltascape Crystalloid", and you get it automatically upon completion of Deltascape V4.0 normal mode. Limited to one per week (does not count against once per week part drops).
They could actually delete tomestone token. it requiers only 1k, so you should be able to exchange 1k tomestone and 7 O4 token directly. Token you're buying with currency are useful only when there's item asking for more than the currency's limit, aka centurio seals. But IMO they still should do like GW2 and keep it all numerical value. I don't get why they cap tomestone to 2k, those aren't physical item but just a value. And using just an unsigned int as variable type to stock a value, you could go up to 4,294,967,295 tomestones using the same memory before an overflow. Having numerical value instead of token would solve inventory congestion and memory management both at the same time: far more easy to handle simple values than a ton of physical item.
Geändert von Arutan (27.07.17 um 08:09 Uhr)
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