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  1. #1
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90

    Why "Super Savage" is a good thing...

    Let me preface by saying that I am NOT a hardcore raider, nor will I likely ever set foot in a savage anything, let alone "Super Savage".

    That said...

    It's extremely beneficial to have this kind of content, so long as it doesn't take too much time and resources away from developing the rest of the game (and it won't, since much of it is tweaking values and whatnot).

    Why? Because this kind of content is what gives an MMO "street cred", as it were. World of Warcraft has professional guilds with corporate sponsors who race to be the world first in clearing raids (and individual raid bosses, too) and this spectacle very much becomes an event unto itself that garners yet more interest in the game.

    It also helps when players compare the two MMOs and trying to determine which they want to play: even if the player in question will never ACTUALLY enter Super Savage, they'll know for a fact that they'll never go without challenge in the game, and that's more important than you'd think.

    Again, I'll never be a S.Savage raider, but it's good to know that there's a ball-busting, rage-inducing, professional raid team-destroying level of difficulty somewhere in the game for two reasons:

    Firstly, if anyone tries to talk shit about FFXIV being "too casual", we can just say, "Oh? Tell me all about your synced Super Savage clear..."

    Second, because it's comforting to know that such a challenge exists in the game if a player ever DID decide to rise to it. It's sounds strange, but there IS comfort in knowing that you'll never want for challenge in the game.

    All of this adds up to S.Savage being a good thing overall: doesn't take many development resources and can only help FFXIV be taken more seriously as a solid MMO for raiding, which in turn means more income, which then means more resources for fun additions like PotD, Gold Saucer, Aquapolis, etc.
    (13)

  2. #2
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    I also believe (my personal opinion, don't jump at me for voicing it) that the raiders are a big part of keeping the game alive.
    Between patches, when most casuals have finished all they're interested in and suspend their sub til next patch, and I know a lot of people who do just that, it's the raid groups that still log in. They will still run dungeons to cap tomes, to get gear for other jobs to maybe play in raid one day (granted not all do, but I do just that), they will log in to get their weekly clears, they will work on maybe getting that one elusive item dropped and they will fight for their clears til the last minute before servers go down for next patch. And they continue to pay their sub.
    So I say, it's nice of SE to finally show their raiders some love. People keep saying it's just 1% of the playerbase, but it's that 1% who keeps their subs up continually in order to raid, while many other players are already off somewhere else waiting for new content.
    (8)

  3. #3
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Lelila38 View Post
    I also believe (my personal opinion, don't jump at me for voicing it) that the raiders are a big part of keeping the game alive.
    Between patches, when most casuals have finished all they're interested in and suspend their sub til next patch, and I know a lot of people who do just that, it's the raid groups that still log in. They will still run dungeons to cap tomes, to get gear for other jobs to maybe play in raid one day (granted not all do, but I do just that), they will log in to get their weekly clears, they will work on maybe getting that one elusive item dropped and they will fight for their clears til the last minute before servers go down for next patch. And they continue to pay their sub.
    So I say, it's nice of SE to finally show their raiders some love. People keep saying it's just 1% of the playerbase, but it's that 1% who keeps their subs up continually in order to raid, while many other players are already off somewhere else waiting for new content.
    Umm... I'm not sure about your experience but from what I've seen its generally the "casuals" who stay subbed and the hardcore raiders that don't. Fact is that if you're doing content casually it lasts longer so there's more reason to log in and do things for longer periods of time since you still have things to do. Do the raiders still log in? Yes, but they tend to log in and grab the top BiS that they can, but then they generally leave until some new BiS or another raid comes along.

    Some of that 1% may keep their subs up but I don't think that it's because they're continuing to raid as much as it is just matter of habit. Most of them have milked the Savage raids dry within 7 weeks of the first full clear, but honestly the major bulk of consistent subs the game has stems from people playing casually because, even after the raids have been out and cleared for weeks... they still have fresh content to do.
    (19)
    Last edited by Malzian; 07-27-2017 at 01:07 AM. Reason: Autocorrect
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  4. #4
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    I doubt the raiding scene today is only 1% of the playerbase anymore.
    (10)

  5. #5
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Ok, 2%? The percentage don't matter in that context. There should be different content for different folks.

    Super Savage is a good thing.

    Just give the rest of the playerbase a Super Gentle.
    (3)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  6. #6
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    I mean, it's fine as long as it's not the only raiding content available to players (IE, Gordias).
    (2)
    ____________________

  7. #7
    Player
    Oxmodial's Avatar
    Join Date
    Jun 2014
    Posts
    40
    Character
    Inspired God
    World
    Cactuar
    Main Class
    Bard Lv 70
    Quote Originally Posted by Sandpark View Post
    Ok, 2%? The percentage don't matter in that context. There should be different content for different folks.

    Super Savage is a good thing.

    Just give the rest of the playerbase a Super Gentle.
    The rest of the content IS super gentle.
    (13)

  8. #8
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by RiceisNice View Post
    I mean, it's fine as long as it's not the only raiding content available to players (IE, Gordias).
    I keep thinking whether people are just wanting to see a repeat of this. Having a3s and a4s around wasn't the stuff of accolades. And it would not be so even with shiny lights and effects.
    (2)
    Last edited by Kallera; 07-27-2017 at 01:30 AM.

  9. #9
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Oxmodial View Post
    The rest of the content IS super gentle.
    Perhaps, but I want an actual content designed and named that by SE not just a summarization of the entire world from the players.
    (3)

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

  10. #10
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    My only fear is that super savage will become the STANDARD PARAMETER for everything. You can brace yourself for:

    - Anything below super savage is worthless
    - Can I see your super savage clear?
    - Everyone who does super savage follows these strats. If you don't, you're a scrub.
    - That damage you're pulling is garbage, you'd never meet any super savage check. And you're a worthless casual for it. Go git gud.
    - If you don't raid super savage, your opinion is invalid
    - Savage is EASY MODE and if you wipe on it you're a scrub

    And many others... People will start taking the super savage raiders, how they do things and how they behave as the MINIMUM ACCEPTABLE for raiding, including EX primals and Savage. And that's gonna get the community as a whole much more toxic and less welcoming for anyone who are below those set arbitrary standards (that the toxic players themselves will also be, mostly, but hey, hypocrisy always was the main rule)
    (12)
    Last edited by AlexionSkylark; 07-27-2017 at 01:37 AM.

  11. 07-27-2017 01:45 AM

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