Quote Originally Posted by Fannah View Post
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For your question about timing, my understanding is that it recognized 0.5 seconds as half a second, though I'm not sure if it recognizes any other decimal of a second. As for the wait 30, I actually did account for that. In my testing if you just used a 30 second wait, the macro would attempt to launch the first turret just before the 30 second timer stopping turrets from being launched would end, so for the macro you'd want a total wait of 30.5 seconds.

I wasn't aware of those macro commands I'll make sure to add them into the macro when I get home, and make sure everything gets cleaned up. Thank you. ^^

Quote Originally Posted by Petori View Post
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I'm usually not a fan of them either. This is mostly in case the person using it forgets to throw them out. I would use the <se.4> and other such sounds, but I tend to run with tanks and healer that like to use those alot to notify resing and other big CD moves.

Quote Originally Posted by Elnidfse View Post
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As mentioned in the post, and by Fannah, that's the reason for the macro spamming the commands. However, as for your concern about Levitate, if a skill is on CD when a macro attempts to use it, it will simply come up with an error message rather than actually canceling any other skills your attempting to use. Further note, based off my experience with macros it seems that manual inputs always trump macro inputs unless the action is already underway, in which case there is clipping.