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Thread: Next Tank Job?

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  1. #27
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Don't care about thread redundancy, its cool to reset these once in a while IMO.

    My 3 wish list tanks:

    Blue Mage
    Weapons: dual wield sinclair swords.

    Despite the name, would not be so much of a "mage", not a caster anyways. It would be able to learn abilities from NPCs, but it would have it's own "Role" tab in the Actions screen called Blue Magic. You could go the game just with quest-learnt abilities slotted, or you could engage into hunt log completion to learn other Beast [Blue] "Magic". You would get a series of slots to fill, like a defensive cooldown slot, an offensive cooldown, an aoe agro holding attack, all of these would be different based on what you slot in, and what you can slot would be based on what hunt logs you have completed to denote your study of the blue magic.

    Beast Master
    Weapons: dual wield hand axes, or wield a whip.

    It would be a tank (not the pet) but instead of stances it can call one of two pets. One pet does more damage, the other pet absorbs 20% of damage and heals directed at you.


    Viking
    Weapon: 1 handed hammer. Share shields with Paladins

    It would rely on Thunder elemental magic for various mechanics. Their AoE agro would be a thunder sphere around the target, but not very long range.
    They would not get a tanking stance, instead they would have a trait that increases their agro generation and resistance. It's DPS stance would be an en-thunder ability that adds thunder elemental damage to all their attacks, it would however negate the resistance provided by their tanking trait.

    Team utility would be a combination of battle cries and thunder based effects.
    (3)
    Last edited by Ogulbuk; 08-03-2017 at 05:55 AM.