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  1. #11
    Player
    Nominous's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    372
    Character
    Nominous Lhant
    World
    Balmung
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Princess_Momoka View Post
    Now that we have a weekly cap again, are we really going to have the 3-24 man zones again, where you get a weekly gear from, have 3 sets of delta scape, while throwing in more primal here and there that drop weapons? I mean I just do not get it, why repeat the same thing, reskining what was done in 2.0 and 3.0 only different level, while having all these weekly and daily things? isn't there a better way of handling progression and not have the same thing over and over again? What is the point?
    The gearing treadmill in this game is like a well oiled machine. They know it works well and accomplishes all the goals they could hope for, while keeping things varied enough with new content every now and again. Nobody is left too far behind for their choice of playstyle- Raiders have quicker (and broader) gearing options, while the less hardcore/social can get tome gear and 24-man gear. Primals basically become a part of raid tier progression when you think about how their weapons occasionally are worth getting before going in. Relic gear offers unique benefits for everyone involved, by the time the last patch of an expansion hits. They can more easily predict the point at which people will hit specific item levels with weekly tome/token caps. That helps to keep people busy until the next patch they release, while simultaneously pushing people to raid since it means more gear.

    Basically... why fix what isn't broken? People get 'bored' with any system in any game after a couple hundred hours. There's no reason to change things up based on that, when people will just get tired with the new thing in a couple months too. That's to say, while some people might think this is running a bit stale, it's really just consistency. Which is good. They haven't stopped trying to add new content, in lieu of just pushing the same ole' same ole'. They've tried, no matter how much they fail, with Diadem, Lords of Verminion, PvP, PoTD, and the upcoming Eureka, and Super Savage.
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    Last edited by Nominous; 07-28-2017 at 10:06 AM.