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  1. #1
    Player
    Praesul's Avatar
    Join Date
    Jan 2014
    Location
    Ul'Dah
    Posts
    365
    Character
    Praesul Presul
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Hyrist View Post
    Napkin math arguments about the differences between a melee class, a turret, and a Job that can effectively alternate between both and is a threat on both fronts. It's fine to sit and look at stats but play the class and actually see it preform. I've no problem against melee, or straight mages.

    Bards and Machinests are the most annoying due to their kiting while dpsing, but that's about it. I hear these complaints but they don't really pan out in gameplay to me.
    Of course I'm using math. This is an MMO, it's primarly math. All the potencies are there specifically so players know exactly how much damage/healing is being done, it'd pointless to NOT look at math.

    And in what world is RDM a threat from range? The most damage they can do without touching any of their melee abilities at all is 2750 potency in two GCDs. Something that can't even be done indefinitely, since they'll run out of MP and must restort to lower potency spells. You can poke, but those functions are just their so you have something to do before the moneyshot.

    Also nothing is stopping the other ranged jobs from being a threat in melee range. Their damage doesn't stop just because someone is on top of them, they don't have to stop casting. Is it more dangerous? Of course, being in melee range is dangerous. But they're also not required to be in melee to be a threat, yet if they choose to sit there and use their damaging abilities they still can be, while still having the option of moving WHILE THEY'RE DEALING DAMAGE (obviously this doesn't apply to BLM, but that's because their GCD damage is higher than the other jobs to compensate)
    (2)
    Last edited by Praesul; 07-26-2017 at 11:49 AM.