Quote Originally Posted by Dortharl View Post
Divine Veil is the only utility I've found really useful.
Clemency is good (though on a boss fight you'd better make it count since it's a huge DPS loss) and PoA is kind of just a meme but Cover is great now that it works on magic. It's the premiere clutch skill of the game.
Quote Originally Posted by Xenosan View Post
I'd take even a small MP restore on Spirits. The HP% scalar was always stupid. A failed OT/MT gimmick I'm guessing.
It's kind of a holdover from FFXI where it was based on HP. That made it to 1.x, where it was still based on HP and Spirits Within hit a lot harder and was a much more integral part of tanking because it had a huge enmity modifier and basically pierced defense. Defense isn't a thing now though and Spirits has no hate mod so it does feel a little bland. Not that paladin needs it now, but I've always wanted it to have different effects depending on whether you were in shield or sword oath.