With every class able to cast a spell that 100+ MP a cast, should Ether's finally be updated to reflect the larger cast costs + MP pools? Perhaps just new and different tiers of Ethers are needed instead. Thoughts?
With every class able to cast a spell that 100+ MP a cast, should Ether's finally be updated to reflect the larger cast costs + MP pools? Perhaps just new and different tiers of Ethers are needed instead. Thoughts?
give me hi-ether please~ or x-ether~!
MAKE ALC USEFUL :C
Potions/Ethers in the game right now are a joke, they need a serious re-vamp. Hoping that the recipe changes in 1.21 make them useful
they should be useful. That's why they're revamping along with CUL foods. 1.21
I want to put potions and ethers in my action bar, and they should boost their potency while they implement that ^^
I think that the current hp/mp pots are alright for low level play. what were lacking is viable mid to high level alternatives.
An Aware, Informed, and Critical community is vital for the success of a game.~ John "Totalbiscuit" Bain
The real problem is the medication effect.
Removed due to size restrictions and possible seizures risks.
it'd be cool to make them useful and part of every day use.
110% agree! Potions are worthless after level 30, and foods are way too bulky to craft. Why have a recipe that requires 8 items for a low rank food, that should be reserved for high rank foods that scale stats considerably
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