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  1. #1
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50

    Should Ethers be updated?

    With every class able to cast a spell that 100+ MP a cast, should Ether's finally be updated to reflect the larger cast costs + MP pools? Perhaps just new and different tiers of Ethers are needed instead. Thoughts?
    (19)

  2. #2
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    give me hi-ether please~ or x-ether~!
    (3)

  3. #3
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    MAKE ALC USEFUL :C

    Potions/Ethers in the game right now are a joke, they need a serious re-vamp. Hoping that the recipe changes in 1.21 make them useful
    (4)

  4. #4
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    they should be useful. That's why they're revamping along with CUL foods. 1.21
    (0)

  5. #5
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by yukikaze_yanagi View Post
    they should be useful. That's why they're revamping along with CUL foods. 1.21
    We know that they are doing some revamping in alc soon. We don't know if ethers are counted among them.
    (0)

  6. #6
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    I want to put potions and ethers in my action bar, and they should boost their potency while they implement that ^^
    (0)

  7. #7
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    I think that the current hp/mp pots are alright for low level play. what were lacking is viable mid to high level alternatives.
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  8. #8
    Player
    BlackomegaKingofwaffles's Avatar
    Join Date
    Mar 2011
    Posts
    226
    Character
    Blackomega Kingofwaffles
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    The real problem is the medication effect.
    (2)
    Removed due to size restrictions and possible seizures risks.

  9. #9
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    it'd be cool to make them useful and part of every day use.
    (1)

  10. #10
    Player
    waldo's Avatar
    Join Date
    Nov 2011
    Posts
    287
    Character
    Lilly Grace
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    110% agree! Potions are worthless after level 30, and foods are way too bulky to craft. Why have a recipe that requires 8 items for a low rank food, that should be reserved for high rank foods that scale stats considerably
    (0)

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