Quote Originally Posted by Maeka View Post
I would have been fine if they had done anything else to PI than AoE healing in the first place, because as you said we have a lot of AoE healing already... but yet, you know, Lv70 skill? It'd been nice if our Lv70 skill was actually useful in more than the "occasional S&G skill". It's a letdown, to finally ding 70, see that you learned a new ability that is useful like... 1% of the time, and in only a handful of situations. THIS is supposed to be the "Ultimate" skill we learn? lol.
I feel it's important to note that this skill is much more usable than just 1% of the time, even in non-savage content. It feels lack luster because you're not getting 3 stacks of Confession consistently in non-savage content, let alone the fact it's only 150 potency at one stack.

However, there are still opportunities to use it. Pretty much every single boss in the current EXDR tier has some form of party damage (I think the only exception is the second boss of Kugane castle). Medica II + PI is still a 850 potency total returned. Is that too much? Then just downgrade to Media + PI for 450 potency upfront at 360 less MP and 0.5s less cast time. Even if the PI is wasted on other members on your team, it's still a free Regen tick on your MT after the fact at 150 Potency.

150 potency gained is still better than 0 potency gained by not using your PI. And using three PIs over the course of three minutes is still an equal value to using a single 3-confession-stack PI in the same three minute window and forgoing earlier applications.

Again, it's not Thin Air or Tetra or Assize but it's there and should be used when you get the opportunities to do so. It's a free minor heal that will not clip into your GCD usages if you're playing the kit well - use it when you can and just keep on trucking.

As a tangent, I almost feel we wouldn't have these sorts of complaints if PI was the level 62 skill and Thin Air was the level 70 skill.