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  1. #15
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sebazy View Post
    Comparing it to the likes of Assize and Thin air is naive at best, how balanced do you think White Mages would be if every SB ability we got was as impactful and game changing as Thin Air or Assize?

    I've said it once, I'll say it again, stop thinking of it as a heal in it's own right, but rather as some extra scaling potency you can slap ontop of another aoe heal for free every minute. You should be comparing it to Largesse, not Assize or Asylum.

    All level cap abilities should be good? Flamethrower? All level cap abilities should be useable in all content? Dissipation? It's not even a healer specific thing, PLD and DRK both get a very raid orientated level cap ability too. Raid centric abilities are not even anything new to SB, how often do you find yourself in a position where you can efficiently and effectively use Cure 3 with a pug?

    Currently it needs a situation where you get 2 or 3 sources of aoe damage that are close enough to prevent just topping up with medica II and an oGCD from the other healer. With 2 hits, you'll likely only use it with 1 charge, with 3 hits you're much more likely to get the full 3 confessions. O3S is a great example of this in action. One thing I would suggest might make it a little easier to use in non savage tho would be to allow Confession stacks to be generated even with overheal.

    This would allow a healer to 'ramp it up' a stack earlier for a HPS check by precasting Medica II, it's not optimal or efficient play, but it's something you see throughout casual 8/24 man content. It'd give the ability a little more bite and as such, make it feel somewhat more rewarding even if it didn't actually achieve much in the grand scheme of things.
    Let's say we do compare it with Largesse, it would just make the ability even more lackluster considering that it only applies to our AoE heals vs all our heals. I'm not saying that Raid skills shouldn't exist, nor that other lackluster abilities don't need to be looked at but if we just pretend PI is fine, it's really doing no one any favors.

    The ability is just far too rigid a skill, what with its poor duration, 60 second CD and weak heal it provides considering the effort involved to even get the skill to work in the 1st place. If I have blow thru 3 AoE heals just for an ability to be at its peak effectiveness, shouldn't the ability at least FEEL impactful, instead of some cheap, tacked on bonus? Is it wrong to want the ability to actually be worth the energy of all those AoE heals I used, especially considering all the stipulations the ability has?
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    Last edited by Silver-Strider; 07-30-2017 at 12:24 AM.