Quote Originally Posted by Dzian View Post

the fact that everything already has an easy mode is why the player base is so fragmented and the no bonus culture exists.... if a normal mode fight was actually remotely difficult and similar to its extreme / savage mode counter part. then players would be a lot more willing to accept those bonus players into partys for those hard modes because the fact they cleared the normal modes would show they at least grasp the basics of the fight and have a minimum proficiency..

as it stands though the normal modes for most things are almost impossible to fail and teach players absolutely nothing.. even omega normal.

But if they did that, people would complain that it is too hard and they can't progress the story because they are stuck in a trial.
See: Shinryu