QS seems to generate more HQ's the higher your level or craftsmanship (I really don't know) outstrip the item being synth'd. That said, manual (or macro) crafting is still a thing too, to generate the HQ final products you want.
QS seems to generate more HQ's the higher your level or craftsmanship (I really don't know) outstrip the item being synth'd. That said, manual (or macro) crafting is still a thing too, to generate the HQ final products you want.
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