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  1. #1
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    The "top 1%"

    Does not sound elitist at all.

    Why make content for the major minority of the game?
    (3)

  2. #2
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by Inuk9 View Post
    The "top 1%"

    Does not sound elitist at all.

    Why make content for the major minority of the game?
    They already do though, no?

    When each raid tier was the current hardest content in-game, there was only a very small percentage of people that would actually clear the final fight in a given tier.

    Moreover, Savage Coil (while it likely didn't require a lot of dev time), was implemented to be a challenge to that top echelon of raiders (again, when the content was current).

    Further, SE has confirmed that there is going to be a "Super Savage" fight for those who have cleared Omega V4S. I don't see what is wrong with such things existing. It is there for those who want the challenge, and can be ignored by everyone else.
    (2)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Inuk9 View Post
    Why make content for the major minority of the game?
    Why make content for anyone in the game? This is not intensive on the dev team and uses reused assets, you aren't losing anything, and the game only benefits from a wider variety of content difficulty.
    (4)

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