Quote Originally Posted by Lambdafish View Post

It is clear that this is the intention for raiding, but my far bigger complaint was regarding the titles for SCOB (savage), and how that content was essentially wasted because you can just level sync and do the fight not as intended. My request is that for the super savage fight (coming out in 4.1) specifically, as this fight is clearly intended for the top end players, can we put in a restriction that this fight cannot be level synced, and that it has an ilvl cap, or at the very least have it so that this is the condition for obtaining any mounts/minions/glamour/titles that it may drop. It is too late for SCOB, but please keep super savage as something that statics can challenge throughout the games lifespan.
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