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  1. #1
    Player
    Tufelhunden's Avatar
    Join Date
    Aug 2013
    Posts
    41
    Character
    Teufel Hunden
    World
    Cactuar
    Main Class
    Warrior Lv 70
    Great idea!!. I also think as soon as the first guide is publisher it stop giving mounts and titles. I mean the group that did it first are truly the only ones deserving of the fluff.


    Thanks for the laugh, OP
    (5)

  2. #2
    Player Kaisinel's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    155
    Character
    Cold Steel'
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Tufelhunden View Post
    Great idea!!. I also think as soon as the first guide is publisher it stop giving mounts and titles. I mean the group that did it first are truly the only ones deserving of the fluff.


    Thanks for the laugh, OP
    It'd be pretty cool if world/server first got shinier titles or something subtly better than a normal clear reward. Great idea!
    (9)

  3. #3
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I find it fascinating that anytime very hard content is advertised, there is a crowd that gets huffy that the devs made something nice for a certain set of players.

    The fact that they now admit raiding is not great in FFXIV and are adding a new tier instead of catering to the lowest common denominator is a bit refreshing.

    I've long since accepted the fact that there will always be content that will not appeal to me personally, and SE has never hyper focussed on one player type except the casual.
    (6)

  4. #4
    Player
    LathusWHM's Avatar
    Join Date
    Dec 2014
    Location
    Chicago, Illinois
    Posts
    108
    Character
    M'iko Peeko
    World
    Behemoth
    Main Class
    White Mage Lv 70
    The 1% mindset is what killed wow in legion. It just isn't fun not being able to have access to content and mindlessly grinding out easy stuff. yes you can argue "git gud" but 90% of the players don't have 15 hours a week to face smash into bosses.
    (5)

  5. #5
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by LathusWHM View Post
    The 1% mindset is what killed wow in legion. It just isn't fun not being able to have access to content and mindlessly grinding out easy stuff. yes you can argue "git gud" but 90% of the players don't have 15 hours a week to face smash into bosses.
    Isn't that why raid is more accessible this expansion? The progression curve of content thus far seems a lot smoother than 3.0 - 3.1

    I can't speak for WoW, and 1% mindset (without any midcore content to suppliment it) may be what is killing WoW, but what will kill XIV is the lack of longevity or any kind of meaning in the content, and the constant nerfs destroying everything that players who participated in those pieces of content cared about.
    (1)
    Last edited by Lambdafish; 07-25-2017 at 11:55 AM.

  6. #6
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by LathusWHM View Post
    The 1% mindset is what killed wow in legion. It just isn't fun not being able to have access to content and mindlessly grinding out easy stuff. yes you can argue "git gud" but 90% of the players don't have 15 hours a week to face smash into bosses.
    As Lamb said, this is precisely why Savage has been toned down. Granted, I think clear rates on Midas would have been better if Gordias hadn't burned everyone out, but I digress. Brutal is meant for people who apply themselves and want something, well, brutal. If you can't allocate the time, then this content isn't intended for you. Instead, we have people crying Shinryu is too hard because more than a few people in this game get mad if they can't faceroll everything.
    (3)

  7. #7
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by LathusWHM View Post
    The 1% mindset is what killed wow in legion. It just isn't fun not being able to have access to content and mindlessly grinding out easy stuff. yes you can argue "git gud" but 90% of the players don't have 15 hours a week to face smash into bosses.
    Not really, since WoD for the average player heroic mode (very similar to current FFXIV 14 savage) is more than enough and can be tackled in a casual way, the game ensures that you can brute force a lot of stuff in time with gear. Before I decided to stop playing legion I manage to clear all the current content in heroic no problem by only playing during raids (3 days 2h at first then 1 day 2h), doing ambassadors every three days and mythic+ during weekends with my friends.

    What is killing the game is the same problem with daily quest during Pandaria, your average player doesn't know how to play smart and burns himself out (Mythic+ and Relic farming), also, people jumping to mythic mode when it's not for them.

    If you are talking about Mythic raiding scene then you are right, it's dying for two reasons: insane amount of time require and "no one really care about it anymore", the money is in other genres right now.

    TL;DR Another difficulty mode is a waste of time, a fight after X amount of patches with prestige rewards like they plan to do it's ok.
    (2)
    Last edited by Driavna; 07-25-2017 at 05:20 PM.

  8. #8
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by LathusWHM View Post
    The 1% mindset is what killed wow in legion. It just isn't fun not being able to have access to content and mindlessly grinding out easy stuff. yes you can argue "git gud" but 90% of the players don't have 15 hours a week to face smash into bosses.
    Will you also complain about the very hard mode in Nier Automata (enemies can one-hit the player) or the weak mode in FF XII Remastered (all characters on level 1, level up turned off)? Because Super Savage is just that, the hardest of 3 difficulty modes.
    You don't like it? Then do just Savage (normal mode) or Story (easy mode).

    Quote Originally Posted by Clethoria View Post
    A game played by hundreds of thousands has content that's actually accessible to people who apply themselves? Absurd! Make it harder!
    Super Savage have no influence to Savage or Story. It is for those who enjoy a harder version of the content, while the content itself keep accessible with the story mode (easy) and savage mode (normal).
    (2)
    Last edited by Felis; 07-25-2017 at 06:45 PM.

  9. #9
    Player
    loreleidiangelo's Avatar
    Join Date
    Apr 2014
    Location
    Ul'dah
    Posts
    1,731
    Character
    Lorelei Diangelo
    World
    Leviathan
    Main Class
    Dancer Lv 74
    Quote Originally Posted by LathusWHM View Post
    The 1% mindset is what killed wow in legion. It just isn't fun not being able to have access to content and mindlessly grinding out easy stuff. yes you can argue "git gud" but 90% of the players don't have 15 hours a week to face smash into bosses.
    I don't see how not letting you power through the fight unsynced with about 100 extra item levels of gear is keeping you from "experiencing the content". It's keeping you from FACEROLLING the content for what are supposed to be prestigious rewards.

    To be honest, if all you want is to be able to DO the fight unsynced, I don't actually really see a problem with that - so long as any awarded titles, mounts, or achievements are only acquired if you do it at the intended level for the content. Just wanna go in and hammer the boss in basically god mode two years later just to see the fight? Fair enough, but I think there should be some differential between people who worked hard at clearing the fight when it was level-appropriate content and those that just steamrolled it in a later expac.


    EDIT: Kinda weird that you mention WoW, considering that you can faceroll all their old raids for all relevant rewards except "Ahead of the Curve" years later. My guild like 5-manned Seige to get Glory of the Pandaria raider for the ugly mech mount or whatever it was just a few months ago. And yes, I feel like it was cheap and I wouldn't throw a tantrum if I didn't have the option of doing that.
    (4)
    Last edited by loreleidiangelo; 07-25-2017 at 07:08 PM.

  10. #10
    Player
    Lildragora's Avatar
    Join Date
    Jun 2017
    Location
    The Azim Steppe
    Posts
    218
    Character
    Lillian Mandragora
    World
    Leviathan
    Main Class
    White Mage Lv 70
    I can appreciate super hard content that is iLvL synced, since it's a bragging rights fight why not keep it hard. Fully support!
    (6)

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