Page 10 of 10 FirstFirst ... 8 9 10
Results 91 to 100 of 103

Hybrid View

  1. #1
    Player
    Inuk9's Avatar
    Join Date
    Feb 2014
    Posts
    566
    Character
    Cacho'rro Dos'ventos
    World
    Behemoth
    Main Class
    Machinist Lv 80
    The "top 1%"

    Does not sound elitist at all.

    Why make content for the major minority of the game?
    (3)

  2. #2
    Player
    missybee's Avatar
    Join Date
    Dec 2013
    Location
    Weeb Town
    Posts
    420
    Character
    Mia Montblanc
    World
    Sargatanas
    Main Class
    Astrologian Lv 94
    Quote Originally Posted by Inuk9 View Post
    The "top 1%"

    Does not sound elitist at all.

    Why make content for the major minority of the game?
    They already do though, no?

    When each raid tier was the current hardest content in-game, there was only a very small percentage of people that would actually clear the final fight in a given tier.

    Moreover, Savage Coil (while it likely didn't require a lot of dev time), was implemented to be a challenge to that top echelon of raiders (again, when the content was current).

    Further, SE has confirmed that there is going to be a "Super Savage" fight for those who have cleared Omega V4S. I don't see what is wrong with such things existing. It is there for those who want the challenge, and can be ignored by everyone else.
    (2)

  3. #3
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Inuk9 View Post
    Why make content for the major minority of the game?
    Why make content for anyone in the game? This is not intensive on the dev team and uses reused assets, you aren't losing anything, and the game only benefits from a wider variety of content difficulty.
    (4)

  4. #4
    Player
    Vincent_Mateus's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    104
    Character
    Vincent Mateus
    World
    Sargatanas
    Main Class
    Lancer Lv 70
    I support this. As someone who earned a couple SCOB titles before unsyncing, it felt kind of bad to go back through and stomp them later, completely dosregarding mechanics. They should only give titles or rewards when content is synced, if it's supposed to be that challenging. SCOB savage didn't even have glamour. I could understand why people would be upset if the replica high Allagan gear was gated behind this and you had to do it synced, but even then, the fights can be cleared through effort and commitment, much like anything in this game.
    (2)

  5. #5
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,556
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    I don't really see the point of this. 8 expansions down the line, who is going to care about this content? All content eventually is overgeared and made easier. Those who tackle it when it's current and shiny get to show off and then those things become available to everyone else when they're no longer relevant. That's just what happens in this game.
    (0)

  6. #6
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TaleraRistain View Post
    That's just what happens in this game.
    And content longevity in all aspects of the game have long been one of the most complained about design aspects of the game. MMOs are maliable, just because content has come outdated quickly in the past, doesn't mean it has to be. I would still run SCOB (savage) in my downtime for the rewards if they meant anything anymore (which they don't because of unsync, not because it is old).

    Quote Originally Posted by Vincent_Mateus View Post
    I support this. As someone who earned a couple SCOB titles before unsyncing, it felt kind of bad to go back through and stomp them later, completely disregarding mechanics. They should only give titles or rewards when content is synced, if it's supposed to be that challenging.
    This is exactly my thought process, thanks for being a first hand example.
    (4)

  7. #7
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    I gotta say My faith has been restored in this commnuty and I really hope the devs listen to this threat and makes Super Savage a fight that will always last even 5+ expansion down the line and still be "that super hard fight" and not be a SCoB Savage joke that it's today.
    (1)

Page 10 of 10 FirstFirst ... 8 9 10

Tags for this Thread