They could just make ruin 3 a spammable AoE.
They could just make ruin 3 a spammable AoE.
Last edited by Ayer2015; 07-26-2017 at 04:12 AM.
All can say my titan that was level 70 lost to soloing a level 65 monster when I was attacking the other one for story quest. Feels very weak right now and bahamut-egi is a joke just get two attacks and rest time just stands there and looks dumb. new ruin iv is a joke when other jobs get use theres all the time for main attack.
Last edited by hynaku; 07-26-2017 at 02:13 AM.
Why do people want SUMMONER to be separated from the Arcanist class?! I think you people are seriously missing the point. Arcanist SHOULD "evolve" into Summoner, but Scholar should be separated. Seriously, a healer out of a DPS?!
Remove Scholar from Arcanists list of jobs making it stand-alone or based on a new class, and you can make Arcanist have actual, significant value as a DPS, so that Summoner can just build upon it like it is done for all other DPS classes. As is right now, Arcanist needs to be held back to avoid overpowering the Scholar, a healer, in the DPS aspects, and it hits Summoner in the process.
Summoners need help, yes. Scholars still need help, yes. And both needing help are in part due to them sharing Arcanist as a base class, yes. But seriously, think about what you are asking for...
You know one thing I hate alot? I'm going to edit this into the main list on the OP.
I really, really hate it when if you press Enkindle, a 3min cooldown, and your pet either loses target that very second, paralyzed, moved, whatever happens, your pet completely forgets the Enkindle attack and it's just gone. This has happened way too many times to count and it seriously needs to be fixed.
I wonder if that is why Bahamut only attacks when you attack, beacuses the devs couldnt figure out how to make enkindle/akh morn more responsive...You know one thing I hate alot? I'm going to edit this into the main list on the OP.
I really, really hate it when if you press Enkindle, a 3min cooldown, and your pet either loses target that very second, paralyzed, moved, whatever happens, your pet completely forgets the Enkindle attack and it's just gone. This has happened way too many times to count and it seriously needs to be fixed.
Actually it's because of how all other pets prioritize auto-attacks over manual-input commands in its ability queue (even SCH runs into this problem). If anything, I think how they've designed Bahamut is really a prototype to not just provide a remedy this issue, but to completely revamp how SMN and SCH control their pets.
This. I like this a decent amount(although when you start weaving in oGCDs bahamut lags behind and will miss a wyrm-wave to vomit instead) Garuda should work like this to. Don't see it working for melee pets though.Actually it's because of how all other pets prioritize auto-attacks over manual-input commands in its ability queue (even SCH runs into this problem). If anything, I think how they've designed Bahamut is really a prototype to not just provide a remedy this issue, but to completely revamp how SMN and SCH control their pets.
If they're going to make it auto-attack they have make his auto-attack 1.5secs like it is now. But yeah that would be so much better.. There's alot of things wrong with Summoner. So many that I don't think we will see any of these fixes until 5.0...
But this solves literally nothing? Enkindle bahamut is still unresponsive and even bugs out if u cast it with 2-3 sec. on timer...Actually it's because of how all other pets prioritize auto-attacks over manual-input commands in its ability queue (even SCH runs into this problem). If anything, I think how they've designed Bahamut is really a prototype to not just provide a remedy this issue, but to completely revamp how SMN and SCH control their pets.
The only remedy to unresponsive egis is to delete them.
If somehow SE will be crazy enough to make their autoattack dependable on smn action like bahamut you'll hear no end to summoners cries...
This is actually pretty good idea. Dunno about trait and physic but oGCD that will heal\regen\defbuff our pet sounds pretty nice.Rather than Sustain, I'd like to see them add a trait that changes Physic into a damage spell that drains the enemy's hp and funnels that to your pet. Put it on a 30 second cooldown, make it oGCD so we can weave it between spells, and give it enough healing potency so we can keep our pets up and alive during those huge AoE moments. That would knock out the loss of Sustain and the waste of space that is our current Physic in one blow.
Last edited by Angry_Evil; 07-27-2017 at 06:35 PM.
Rather than Sustain, I'd like to see them add a trait that changes Physic into a damage spell that drains the enemy's hp and funnels that to your pet. Put it on a 30 second cooldown, make it oGCD so we can weave it between spells, and give it enough healing potency so we can keep our pets up and alive during those huge AoE moments. That would knock out the loss of Sustain and the waste of space that is our current Physic in one blow.
As for Titan's ability to stay alive, I think it would be best if they added the sustain effect to his Earthen Ward. Between that and the above idea, it would probably be enough to keep him mostly alive for solo content at least.
Last edited by TheMazrem; 07-26-2017 at 04:39 PM.
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