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  1. #1
    Player
    Zarabeth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    663
    Character
    Kaylee Frye
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    1. I have macros for my Summon spells. That way it's swiftcast/surecast Summon. With swiftcast summonikng is instant. when swiftcast is down it goes to surecast so the cast is still long but can't be broken.
    2. we already have these please give back some of what was taken from us. As it stands right now, we're almost useless.
    3. Just put this back the way it was.
    4. Yes, gimme back sustain.
    5 and 6 not needed if the rest are fixed.
    (1)
    Last edited by Zarabeth; 07-25-2017 at 11:31 AM. Reason: i can't type

  2. #2
    Player
    greenguy's Avatar
    Join Date
    Nov 2015
    Posts
    33
    Character
    Aries Arciel
    World
    Mateus
    Main Class
    Summoner Lv 70
    I for one hate are rotation, and feel Bahamut is just tacked on after dreadwyrm trance, and slightly unsatisfying. I would love instead, for dreadwyrm trance to activate Bahamut and deathflare to activte his akh morn, that way we have s super power state that ends in a akh morn death flare combo, instead of drawing it out over 2 min.
    (3)

  3. #3
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    At this point, if I mained SMN, I would just hope they remove classes in 5.0 so SMN can be its own thing.
    (2)

  4. #4
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    May as well throw my two cents in I guess. Some sort of pet heal--Sustain or otherwise--and make a Ruin II an AoE even if that means having to bring its potency down to 80 or so. That's about all SMN actually needs.
    (1)

  5. #5
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Please give us sustain back. I cant understand why they thought that this skill needs to be gone while tri-bind stayed..I am also not even sure why they did not just delete all three pet skills..why keep something that makes healing the egi better if we dont have a heal for our pets and the healers cant see it on their list. Also 2 out of 3 egis are melee ranged...and even Garuda gets hit by stuff because they react too slow on commands.

    Also they managed to give us two unresponsive skills..like Garudas Contagion was not enough, here have Devotion too. It annoys me that its not only a kinda useless skill but that I have to mass click it, in the hope that the egi finally uses it (only to have the target move somewhere else thus another person gets it..) Its kinda sad that the only true new skill next to the lvl 70 one is so bad.

    I am also not sure who thought that it would be a good idea that Bahamut (who cant even get hit) will prioritize moving to attacking..Not only is summoner really punishing if you die or lose your stacks, no our major burst is also a clunky summon that runs on a small timer and loves to stop attacking to readjust himself for one pixel..(oh no my summoner sneezed, lets look at her for a second and forget deleting the target with my attack..whoops I have to go..see ya..Me: NOOOOOOOOOOOOOOOOOOOOOOOOOOOO)

    Summoner could be the best DD right now and it would still not feel fun to me. But its even not that. They destroyed the 3.0 summoner that might have needed a small nerf (or maybe instead of nerfing, bring the rest of the jobs up) but was otherwise fun to play, to give us Clunkymut and another Ruin.

    They take our wishes and make them into a extreme and clunky version (like you know..you could have used the size of the egis in the summoner job quest..would be bigger but not that big, also egis are normally moveable and would not stick to our behind that much) or into something barebone (lets tease egis, promise new egis, get back on that promise..promise us glamour options instead, take way too long to implement a glamour option that is nothing much and still only has carbuncles..)and then feel annoyed that we are not fine with getting such a bad implementation.
    (3)
    Last edited by Alleo; 07-25-2017 at 09:03 PM.

  6. #6
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Here's my list:

    1. Sustain back
    2. Devotion - needs to either be AOE or targetable
    3. Ruin III needs to replace Ruin I. Seriously, every other job gets upgraded except ANN?
    4. Either Bahamut works similar to how PVP works OR change it so stacks do not disappear if a SMN dies.
    (4)

  7. #7
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,537
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    3. Should have said SMN but phone autocorrect strikes again and can't edit on mobile.
    (0)

  8. #8
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    For me i think the best change for the SMN:
    -Buff Ruin 3 "150-->200 ''
    -Buff Ruin 4 "200-->250 '' new passive reduce CD of Aetherflow to 10 sec'' old passive deleted.
    -Buff miasma III 40-->50
    -Buff Bio III-->40-->50
    -Bahamut wyrmwaves '' auto attack ''
    -Return of sustain .
    -Rework devotion, 5% for all team .
    (1)
    Last edited by remiff; 07-26-2017 at 12:37 AM.

  9. #9
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    increase potencies plz, sustain back, and devotion be an aoe field around the pet, having it buff the whole party would be too op.
    (1)

  10. #10
    Player
    Sandpark's Avatar
    Join Date
    Sep 2013
    Posts
    744
    Character
    Kronus Magnus
    World
    Midgardsormr
    Main Class
    Summoner Lv 70
    Complete revamp. No more tiny egi or caster based spells.

    Remove Summoner from Arcanist class, and either make it job only or give it a new class Evoker.

    Huge list of summons, one and done cast.
    (2)
    Last edited by Sandpark; 07-26-2017 at 01:27 AM.

    Adventure Journey Concept: http://goo.gl/b6SyTh

    Skillchain Concept: http://goo.gl/tts8Cz

    Power Modifier Concept: http://goo.gl/Md3UAB

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