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  1. #61
    Player
    JunseiKei's Avatar
    Join Date
    Sep 2013
    Location
    The Mist, Ward 9, Plot 2
    Posts
    1,800
    Character
    Xoria Tepes
    World
    Cactuar
    Main Class
    White Mage Lv 90
    Stoneskin:
    • 2.83 second cast time 3.x expansion; WHM's trait make it ~2.38s.
    • 10% of HP for 3.x; 18% of HP for WHM.
    • Global cooldown, but can be used whenever.
    • Relatively high MP cost, but often not noticed due to being used in specific instances.

    Usually only used for tank busters, used on people with weakness, or blocked mechanics (T10 prey). Required a firm concept of pre-casting to time for tank busters; could NOT re-actively mitigate damage.

    Benison:
    • Instant cast.
    • Off global cooldown.
    • Lily requirement and cooldown.
    • 15% of HP.

    All lilies are expended when used, but Cure II can force lilies back 100% of the time - just be sure to be in combat and take at least 1 point of damage. The instant cast makes it so you can re-actively mitigate damage and not need to fret over applying it too quickly and an auto-attack eating the barrier.

    The ability is a step up from stoneskin, but I will admit that I miss having Stoneskin II for pre-pulls. If you really want to see benison in a make-or-break situation, do this:
    -Unsync A12 normal
    -Bring only WHM
    -Bring only 7 (AKA no tank LB 3).
    -Kill adds.
    -Have 1 healer benison themself.
    -Have no DPS pop clutch life-saving skills (I'm looking at you Third Eye; pretty sure Third Eye will save the SAM if they time it right).
    -Watch everyone but the tank and that 1 healer die.

    :P Actually had that happen. People didn't understand why they kept dying there, but myself and the two tanks lived. I found it amusing.

    Quote Originally Posted by IveraIvalice View Post
    are you sure about that? because the action description says nothing about that at all
    Can confirm that extra lilies does reduce the cooldown. 1 to 2 lilies are 28 seconds, 3 is 24 seconds.
    (2)
    Last edited by JunseiKei; 07-24-2017 at 07:26 AM.
    9.23.2019 [11:15 p.m.]Total Play Time: 1552 days, 0 hours, 0 minutes - You'll be hard-pressed to find a more cynical person than me.
    Quote Originally Posted by Odstarva View Post
    You people are never happy.
    [...] You complain and complain and complain.

  2. #62
    Player
    Remedi's Avatar
    Join Date
    Feb 2014
    Posts
    2,556
    Character
    Remedi Maxwell
    World
    Cerberus
    Main Class
    Goldsmith Lv 90
    The lilies does influence the recast of benison however it's marginal you might just want to cast it with one, that said the ability is good and most of the complaint are exxaggerated with ppl even claming that SS absorbed more dmg than benison (maybe the ARR one but we have long lost that)

    considering how easy is actually to get a lily (especially in 4.05) I don't see why ppl claim that it's harder to use than SS
    (0)

  3. #63
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Princess_Momoka View Post
    swiftcast. Also it used to be 15%, they nerfed it.
    Didn't SS have 18% effectiveness?
    WHM had that perk because it was a trait.
    Quote Originally Posted by Velox View Post
    Scenario B)
    - Mitigation scales with # of Lilies
    1 Lily = 15% shield
    2 Lilies = 18% shield (old Stoneskin value)
    3 Lilies = 20% shield
    - Consumes all Lilies
    I suggested a Scale per Lily thing myself in WHM forums.
    I would go: The more Lilies used, the higher the CD
    to compensate a say...10/15/20 percentage? That
    way we aren't spamming it to death.
    The real problem is the Lily consumption though...but someone said
    there's a cooldown on it, but it's already significantly low on CD anyways...
    The Cooldown reductions seems redundant to me anyways.
    (1)
    Last edited by Jybril; 07-24-2017 at 08:35 AM.

  4. #64
    Player
    LathusWHM's Avatar
    Join Date
    Dec 2014
    Location
    Chicago, Illinois
    Posts
    108
    Character
    M'iko Peeko
    World
    Behemoth
    Main Class
    White Mage Lv 70
    People People PEOPLE!!

    It's a free 15% HP shield.

    You should be throwing it on the tanks for every tank buster, and honestly any time you have spare lillies and nothing else to do.

    Yes, stoneskin was great, it was iconic and I am mad sad that it's gone.

    DB though, despite whatever you wierdos want to say is hands down better then stoneskin ever was.

    I said it earlier, stop crying because you don't know how to use it, learn how to use it. IT'S NOT GOING ANYWHERE!
    (4)

  5. #65
    Player Kaisinel's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    155
    Character
    Cold Steel'
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    Divine Benison (oGCD) > Stoneskin (GCD).

    Weakness no longer reduces max HP.

    /thread
    (0)

  6. #66
    Player
    Kazrah's Avatar
    Join Date
    Jan 2015
    Posts
    1,464
    Character
    Nonni Brilante
    World
    Moogle
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Jybril View Post
    Didn't SS have 18% effectiveness?
    WHM had that perk because it was a trait.
    18% just for WHM in ARR, then it was equalized for everyone in HW with the trait for WHM just cutting the cast speed instead. Problem was that factoring in the cast time, it was the worst damage absorb in terms of overall efficiency.


    Although Divine Benison offers less absorption, the lack of cast time and ogcd factor makes it substantially more efficient than Stoneskin ever was. Tank taking a nosedive? Any Cure or Cure 2 spell followed up immediately by a Divine Benison, and that gives enough breathing room to top that tank off or get off that one damage spell or even heal that one moron standing in bad.
    (1)

  7. #67
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    i dont think many people are saying DB is bad. theres just alot of comparisons to SS which is weird because while they are similar, their uses were very different. if you used SS right (and im guessing theres a good amount of people who didnt) then SS was something you casted between fights as insurance and to delay damage in the upcoming fight, not really mid fight as some seem to have wanted to do. though it was useful to counter tank busters too.
    But DB is only ment to be used in combat as a counter to an upcoming attack which is kinda the opposite of what SS was mostly used for.
    Even though they are similar, they are used in different situations and they are both good spells just different
    (1)

  8. #68
    Player
    Axaron's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Zipp Lipp
    World
    Malboro
    Main Class
    Conjurer Lv 70
    Divine Benison needs some work. I think there's a consensus here--it isn't BAD, it's just uninteresting. My guess is it will see some changes.
    (0)

  9. #69
    Player
    eschaton's Avatar
    Join Date
    Feb 2013
    Posts
    332
    Character
    Oxix Lahun
    World
    Balmung
    Main Class
    White Mage Lv 90
    Stoneskin was fine since 1.0. Say what you like.
    (4)

  10. #70
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by IveraIvalice View Post
    i dont think many people are saying DB is bad. theres just alot of comparisons to SS which is weird because while they are similar, their uses were very different. if you used SS right (and im guessing theres a good amount of people who didnt) then SS was something you casted between fights as insurance and to delay damage in the upcoming fight, not really mid fight as some seem to have wanted to do. though it was useful to counter tank busters too.
    But DB is only ment to be used in combat as a counter to an upcoming attack which is kinda the opposite of what SS was mostly used for.
    Even though they are similar, they are used in different situations and they are both good spells just different
    I think the scale per Lily would work better.
    P.S.: IT DOES HAVE COOLDOWN REDUCTION.
    Again I say it's just redundant. It's a faster SS with lower CD
    In comparison to other jobs...I guess we can look at the fact you have
    SCH: The main shield user.
    AST: Noct AST.
    WHM: Instant SS, low CD with cooldown reduction.
    No reason for the other jobs to have their own shield plus SS, but this did help SCH have double/triple shields.
    I wouldn't mind seeing a tiny buff such as Scale per Lily idea.

    WHM does need a little bit more love. I would be happier with the original 18% "Granite Skin"
    and keep the CDR of the Lilies but I guess they can bump up the recaste time if they want.
    (3)
    Last edited by Jybril; 07-24-2017 at 10:22 AM. Reason: Stupid 1k limit thing.

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