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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,169
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    One of the major purposes of of Legacy mode is so that "forward" is always whichever direction the camera is pointing, not which direction your character faces. Aiming is as simple as turning the camera. In legacy mode, left click and drag will turn the camera, as will right click and drag. The two have slightly different functionality when autorunning, but if you're not autorunning, they both just turn the camera.

    In terms of a QE-WASD setup, the binds would look like this:
    Move Forward : W
    Move Back / Walk Backwards : S
    Move Left / Turn Left : Q
    Move Right / Turn Right : E
    Strafe Left : Unbound
    Strafe Right : Unbound
    ...
    Move Camera to the Left : A
    Move Camera to the Right : D

    Then, despite the misleading naming of the keybinds, when you want to "turn", you move the camera with A/D and then move forward/backward with W/S. The Move/Turn binds will be for strafing.

    (Tangential: the strafe keys should be mapped to Move Left / Move Right instead of Strafe Left / Strafe Right because the other major purpose of legacy mode is to be able to move at the same speed in all eight directions, instead of backpedaling. If you bind to Strafe instead of Move, you will backpedal if moving back and to the side simultanously. Binding to Move avoids this.)
    (2)
    Error 3102 Club, Order of the 52nd Hour

  2. #2
    Player
    Cimohai's Avatar
    Join Date
    Jul 2017
    Posts
    2
    Character
    Cimo Cimohai
    World
    Tonberry
    Main Class
    White Mage Lv 68
    Quote Originally Posted by Highwilds View Post
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    Quote Originally Posted by Rongway View Post
    snip
    thanks for the info

    i actually never know the existence of legacy control until one of my FC member point it out.
    using standard control when you are grinding level in dungeon is taxing on my arm since you need to constantly drag right click to evade AOE precisely.

    also i actually rebind strafe to A/D knowing that i will backpedal when moving to back and side.
    i am still testing and finding the optimal control for me using legacy.
    (0)