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  1. #31
    Player
    ToasterMan's Avatar
    Join Date
    Sep 2014
    Posts
    465
    Character
    Yui Oshima
    World
    Mateus
    Main Class
    Blacksmith Lv 60
    What about Berserker? A Job that somewhat plays like Warrior that is a full fledged DPS
    (1)

  2. #32
    Player
    Windwalker's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    246
    Character
    Talu Seekku
    World
    Balmung
    Main Class
    Warrior Lv 100
    What we need are tanks and healers not dps
    (1)

  3. #33
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Windwalker View Post
    What we need are tanks and healers not dps
    It's not as if the introduction of DRK and AST raised the tank and healer population. Adding more just because it's a new expansion is more arbitrary than it is productive.
    (0)

  4. #34
    Player
    Greven's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    778
    Character
    Chris Von'greven
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    I'm not asking for a DPS INSTEAD of tanks or healers. Not even about when they would add them. This thread is about hearing what kind of DPS, gameplay, theme wise or else people miss and/or would like to see in the DPS area. Plus they will add what they want no matter what, ultimately.

    The question I made, other than other things, has a base of curiosity connected to the fact that what were the former more desired jobs are now in-game. So giving white paper understanding what are the player desire on the DPS area.

    If you want to talk about a new healer or tank there are similar threads for them in their role subform.
    (0)
    Last edited by Greven; 07-25-2017 at 05:12 AM.

  5. #35
    Player
    IllyriaKnotfred's Avatar
    Join Date
    Aug 2013
    Posts
    300
    Character
    Dalaren Elvanis
    World
    Diabolos
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Elnidfse View Post
    It's not as if the introduction of DRK and AST raised the tank and healer population. Adding more just because it's a new expansion is more arbitrary than it is productive.
    Yoshi has gone on record saying they want at the very least the same amount of jobs FFXI has- but he's thinking bigger and wanting more. So more and more jobs will come. Every expansion.
    (0)

  6. #36
    Player
    NasirILL's Avatar
    Join Date
    Feb 2015
    Posts
    29
    Character
    Yasuke Nasir
    World
    Mateus
    Main Class
    Blacksmith Lv 73
    mace dps or beast master maybe
    (1)

  7. #37
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    I feel we need another Physical Ranged DPS job.

    I call in the Boomerangs!

    Boomerangs are usually a tool used by aboriginal hunters, so... Hunter job wielding boomerangs!
    Or we can go for a different theme: Acrobat, wielding boomerangs!
    In the FF Wikia, Boomerang is described to normally be associated with Thieves and Ninjas. We already got Ninja so... how about adding a Thief (unrelated to rogue) that wields the Boomerang?



    (1)
    Last edited by Ogulbuk; 07-25-2017 at 06:03 AM.

  8. #38
    Player
    Elnidfse's Avatar
    Join Date
    Jun 2017
    Posts
    292
    Character
    Rigel Regulus
    World
    Tonberry
    Main Class
    Machinist Lv 70
    Quote Originally Posted by IllyriaKnotfred View Post
    Yoshi has gone on record saying they want at the very least the same amount of jobs FFXI has- but he's thinking bigger and wanting more. So more and more jobs will come. Every expansion.
    Sure. And not all of them have to be tanks and healers to balance out the number of DPS that are added. Trying to maintain a ratio never ends up being cool. If they do another 3 jobs that's fine. If they decide to only add one healer, that's fine. But I don't think adding tanks just because some haven't been added lately would be all that hot.
    (0)

  9. #39
    Player
    Ogulbuk's Avatar
    Join Date
    Jan 2015
    Posts
    329
    Character
    Atabey Guabancex
    World
    Behemoth
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Elnidfse View Post
    It's not as if the introduction of DRK and AST raised the tank and healer population. Adding more just because it's a new expansion is more arbitrary than it is productive.
    At least in my datacenter, I am seeing ridiculous DPS queues, that alone tells me that, at least on prime time, the ratio of Tanks/Healers to DPS has gone down drastically precisely because no Tanks or healers got introduced.

    Either they need to add a Tank and Healer next expansion (or sooner) or they better start making dungeons 5 people (1HLR,1TNK, 3DPS)
    (0)

  10. #40
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    a few point:
    Thief = rogue , then no
    Geomancer = conjurer, then no
    hunter/ranger = archer, then no.
    berserker = warrior, everything in the jobs scream berserker even the wrath system was screaming berserker.

    even if they plan to abandon the class system they are still present and are way to similar.

    another rDPS gonna be hard, what will be the weapon? bow and gun make sense, plus a rDPS is treated like a support then don't expect it to have a huge dps.

    Blue mage risk to be a tank probably with a gunblade (will make sense if you look at the blu of ff10-2 that use a gun for cast spell and look at FF14 lore about the gunblade)
    dancer will probably be the next healer too.

    instead to see which jobs is possible, try more to list the weapon, it will be easier to see what will be coming next depending of this. like:
    - gunblade
    - whips
    - mace
    - hammer
    - spear+shield
    (1)

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