What about Berserker? A Job that somewhat plays like Warrior that is a full fledged DPS
What about Berserker? A Job that somewhat plays like Warrior that is a full fledged DPS

What we need are tanks and healers not dps



I'm not asking for a DPS INSTEAD of tanks or healers. Not even about when they would add them. This thread is about hearing what kind of DPS, gameplay, theme wise or else people miss and/or would like to see in the DPS area. Plus they will add what they want no matter what, ultimately.
The question I made, other than other things, has a base of curiosity connected to the fact that what were the former more desired jobs are now in-game. So giving white paper understanding what are the player desire on the DPS area.
If you want to talk about a new healer or tank there are similar threads for them in their role subform.
Last edited by Greven; 07-25-2017 at 05:12 AM.

Yoshi has gone on record saying they want at the very least the same amount of jobs FFXI has- but he's thinking bigger and wanting more. So more and more jobs will come. Every expansion.
mace dps or beast master maybe

I feel we need another Physical Ranged DPS job.
I call in the Boomerangs!
Boomerangs are usually a tool used by aboriginal hunters, so... Hunter job wielding boomerangs!
Or we can go for a different theme: Acrobat, wielding boomerangs!
In the FF Wikia, Boomerang is described to normally be associated with Thieves and Ninjas. We already got Ninja so... how about adding a Thief (unrelated to rogue) that wields the Boomerang?
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Last edited by Ogulbuk; 07-25-2017 at 06:03 AM.
Sure. And not all of them have to be tanks and healers to balance out the number of DPS that are added. Trying to maintain a ratio never ends up being cool. If they do another 3 jobs that's fine. If they decide to only add one healer, that's fine. But I don't think adding tanks just because some haven't been added lately would be all that hot.

At least in my datacenter, I am seeing ridiculous DPS queues, that alone tells me that, at least on prime time, the ratio of Tanks/Healers to DPS has gone down drastically precisely because no Tanks or healers got introduced.
Either they need to add a Tank and Healer next expansion (or sooner) or they better start making dungeons 5 people (1HLR,1TNK, 3DPS)


a few point:
Thief = rogue , then no
Geomancer = conjurer, then no
hunter/ranger = archer, then no.
berserker = warrior, everything in the jobs scream berserker even the wrath system was screaming berserker.
even if they plan to abandon the class system they are still present and are way to similar.
another rDPS gonna be hard, what will be the weapon? bow and gun make sense, plus a rDPS is treated like a support then don't expect it to have a huge dps.
Blue mage risk to be a tank probably with a gunblade (will make sense if you look at the blu of ff10-2 that use a gun for cast spell and look at FF14 lore about the gunblade)
dancer will probably be the next healer too.
instead to see which jobs is possible, try more to list the weapon, it will be easier to see what will be coming next depending of this. like:
- gunblade
- whips
- mace
- hammer
- spear+shield
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