I thought the point of slimming down how many job actions a class has was to REDUCE the number of buttons that a player needs to juggle, not INCREASE them.

Therefore, I propose a solution: Turning Draw, Royal Road, and Spread into combos, stemming off of Undraw.

Pressing Undraw before pressing any of the various buttons empties out the card presently sitting in that state.

At minimum, it's a lot less-annoying than having dedicated un-Road and un-Spread buttons on top of Undraw.